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WIP THREAD for October NEW USERS CONTEST
Posted: 23 October 2012 10:46 AM   [ Ignore ]   [ # 241 ]
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This is my WIP for my second entry. I know I still need to deal with the poke-through, which I haven't figured out how yet since it seems to be happening entirely in Lux. In Daz, no poke-through appears. (Photoshop may be my friend there.)

A young elf and orc go trick-or-treating dressed as humans.
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Posted: 23 October 2012 02:55 PM   [ Ignore ]   [ # 242 ]
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You could try this tutorial one way to kill poke through tut Hope it's of some help.
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Posted: 23 October 2012 07:23 PM   [ Ignore ]   [ # 243 ]
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I came up with this idea when I read the post about wanting to see more "trick or treat" images.

Ready to Trick or Treat
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Posted: 23 October 2012 08:24 PM   [ Ignore ]   [ # 244 ]
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I only have this to say, ALL you folks are great. Great art, great ideas, and well just great because you do great stuff when people say stuff.
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Posted: 24 October 2012 12:35 PM   [ Ignore ]   [ # 245 ]
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Thank you so much, Jad cheese

Tweaked the Phantom render and I think I'm getting closer LOL
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Posted: 24 October 2012 06:09 PM   [ Ignore ]   [ # 246 ]
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Here's version two of my (first?) entry WIP. Obviously there's a problem with the surface settings on the king's fur collar...I'll try to fix that for the next time. I changed his costume around and gave him some hair. I also changed the overall lighting...still needs some work (I'm not very good at lighting nighttime scenes yet), but I think it's somewhat improved.

Still to do: tweak poses, give the two foreground characters some sort of trick-or-treating containers, continue to work on lighting, experiment with different camera angles and/or aspect ratios. Any feedback is welcome.
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Posted: 25 October 2012 06:27 AM   [ Ignore ]   [ # 247 ]
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Scott-Livingston - 24 October 2012 06:09 PM
Here's version two of my (first?) entry WIP. Obviously there's a problem with the surface settings on the king's fur collar...I'll try to fix that for the next time. I changed his costume around and gave him some hair. I also changed the overall lighting...still needs some work (I'm not very good at lighting nighttime scenes yet), but I think it's somewhat improved.

Still to do: tweak poses, give the two foreground characters some sort of trick-or-treating containers, continue to work on lighting, experiment with different camera angles and/or aspect ratios. Any feedback is welcome.


This is great, Scott grin

I don't know if you want to give it a comic-creepy vibe, but how about using a Dutch tilt with a shorter focal length to increase the distance (or longer to compress it)? With or without wild neon rim lighting for weird highlights.LOL
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Posted: 26 October 2012 10:48 AM   [ Ignore ]   [ # 248 ]
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Inspired by you all I made this (PC members only link) http://www.daz3d.com/forums/viewthread/9337/P135/#149074 my first ever creepy image.
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Posted: 30 October 2012 12:51 AM   [ Ignore ]   [ # 249 ]
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I'm guessing the deadline is at the end of the day Daz time (or here's hoping) . . . so here's what I currently have from what I've been working on.

Any tips to make it better is greatly appreciated.

Title: Uh ...... wrong party?
Software used: Daz Studio with signature added postwork.

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Posted: 30 October 2012 01:19 AM   [ Ignore ]   [ # 250 ]
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Great concept, and I love the poses and camera angle! The lighting looks fine, but may be too even (might be improved by having the left side of the image lit differently than the right side, for example). You could try adding some back lighting to the couple on the left... My only other feedback is that I'd like to see some more detail on the floor and something in the background through the doorway to the left...
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Posted: 30 October 2012 04:47 AM   [ Ignore ]   [ # 251 ]
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Just a quick reminder that today is the last day to get your renders over into the main contest thread.
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Posted: 30 October 2012 07:53 AM   [ Ignore ]   [ # 252 ]
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Thank you all for your feedback, links, input and most of all patience.

I really learned a lot past month.

Cheers!
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Posted: 30 October 2012 06:15 PM   [ Ignore ]   [ # 253 ]
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Currently rendering what might be my final render for my first entry. If I finish it with enough time to spare, I may try to put together a second entry (WIP below). More likely, I'll finish this tomorrow and submit it to a different Halloween contest.

I had the idea of a monster-in-costume render before I saw Fobok1's impressive work, but mine was influenced by Fobok's to the extent that it made me reconsider my ideas and find a way to put a different spin on it.
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Posted: 30 October 2012 07:11 PM   [ Ignore ]   [ # 254 ]
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Scott-Livingston - 30 October 2012 01:19 AM
Great concept, and I love the poses and camera angle! The lighting looks fine, but may be too even (might be improved by having the left side of the image lit differently than the right side, for example). You could try adding some back lighting to the couple on the left... My only other feedback is that I'd like to see some more detail on the floor and something in the background through the doorway to the left...


Thanks for the advice. After working on it for so long, I ended up only seeing it as how I expect it to look rather than how it may actually appear.

This was the first time I used Haunted Mansion after installing it. For some reason the floor load up as completely black even with a spotlight shined on it. After changing the surface color, the floor texture (design) appeared.

Here's how it looks now.

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Posted: 30 October 2012 10:39 PM   [ Ignore ]   [ # 255 ]
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@Denny L: I think it turned out very well!

DS4.5 crashed on me after 7+ hours of rendering time! Now in the middle of re-rendering with fewer lights (I might have gone overboard with the lights the first time, anyway)...don't know if it will finish on time, but that's okay...it was a fun project. I'll share here when it's finished regardless.

I might have learned after last month's contest that I should give myself some time to spare... tongue laugh

Update: should be just a few more minutes...
[ Edited: 31 October 2012 12:13 AM by Scott-Livingston ]
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