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mcjAudioMation - Animations from audio files—First version Released !
Posted: 02 October 2012 08:08 PM   [ Ignore ]
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download and manual here——> https://sites.google.com/site/mcasualsdazscripts2/mcjaudiomation

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History

Oct 8 2012
—released

Oct 19 2012
—added a key component ( mcjAudioMation.dsa ) that was missing in the initial release. Without this component the Daz script sproduced by the program don’t work !

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mcjAudiomation is a small Windows/PC application which takes uncompressed audio (.wav) files

and create an animation script for Daz Studio 1,2,3,4

in the case shown here, the animation was applied to the “open mouth” morph of the EmotiGuy’s head,

to the “PushPull” morph of the speaker

and to the YTranslate channel of the green ball.

an other use could be to shake a camera, rotate the needle on a meter.

it can also be used as visual cues when synchronizing an animation to an audio track

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added : it can also export the animations as Poser Pose files PZ2

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added : it can create sonograms/spectrograms which let you see sounds through time and across frequencies

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Video demos !

https://www.youtube.com/watch?v=SbAYrDQStwQ
https://www.youtube.com/watch?v=ylgCC_qx_bI
http://www.youtube.com/watch?v=vL0SagfjLa0
https://www.youtube.com/watch?v=A00IGswaR-g

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audioma.pngamotaudio.jpg
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Posted: 03 October 2012 09:01 PM   [ Ignore ]   [ # 1 ]
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here i applied the animation to the ZScale channel of a black primitive-plane that masks some of the LEDs
when the sound-level is near zero, the mask is scaled 260% and covers the whole column of LEDs
when the sound level is maximum, the mask is scaled 0% and doesnt cover any LED

the needles of the VU meters get their YRotate rotation animated between 42 degrees and -42 degrees

for now there’s only 1 animation channel even if the music is stereo, but this will change in the release

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Posted: 04 October 2012 05:01 AM   [ Ignore ]   [ # 2 ]
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now in stereo

so, first picture: i run the Windows app named mcjAudioMation

i select and load an audio file

i export the processed audio as a .dsa daz studio script


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second picture i select the VU Meter’s needle

i run the script that was produced in step one

i adjust the multiplier and offset so that, the needle’s YRotate angle will vary between +42 and - 42 degrees

the animation comes from the Left channel o f the audio

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stereo.pngstereob.png
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Posted: 04 October 2012 06:26 AM   [ Ignore ]   [ # 3 ]
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video demo : stereo animations

http://www.youtube.com/watch?v=ylgCC_qx_bI&feature=youtu.be


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Posted: 04 October 2012 07:12 AM   [ Ignore ]   [ # 4 ]
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I don’t do much animation, but I may have to try this out.  It reminds me of the Player Piano .PY scripts from VanishingPoint, but more versatile.

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Posted: 06 October 2012 12:37 PM   [ Ignore ]   [ # 5 ]
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the script will be able to export the animations as daz scripts, and, drum rolls, as Poser pz2 pose-animations

so it should be usable by Poser and Carrara users too !

the program is basically ready, i’m running some test and making a 30 seconds dance video, which of course took almost as long as writing the program smile

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Posted: 07 October 2012 10:36 PM   [ Ignore ]   [ # 6 ]
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demonstration video !

http://www.youtube.com/watch?v=SbAYrDQStwQ


images attached

spectrogram or sonogram for the demonstration video

2nd image is the sonogram for a 6 seconds speech ( synthesized voice ) and uses a logarithmic scale for the power/brightness

3rd image is log-scaled sonogram for the demonstration video

 

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spectro.pngsono1.pngsoftcellsono.png
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Posted: 08 October 2012 04:59 AM   [ Ignore ]   [ # 7 ]
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I’m very much looking forward to this release. It ought to save me a lot of headaches synchronising an animated bass drum to its music soundtrack. Plus it seems to offer plenty of scope for experimentation, especially with dual audio inputs from a stereo soundtrack.

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Posted: 08 October 2012 05:53 AM   [ Ignore ]   [ # 8 ]
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CleverApe - 08 October 2012 04:59 AM

I’m very much looking forward to this release. It ought to save me a lot of headaches synchronising an animated bass drum to its music soundtrack. Plus it seems to offer plenty of scope for experimentation, especially with dual audio inputs from a stereo soundtrack.

i’ll release it today, hopefully before noon (eastern time)

if you watch the video : http://www.youtube.com/watch?v=SbAYrDQStwQ

the simplest thing is to animate the rotation of a needle ( it’s in fact a primitives-cylinder )

then animate the drummer’s stick with similar timings

 

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Posted: 08 October 2012 05:57 AM   [ Ignore ]   [ # 9 ]
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the new look of the sonograms produced by mcjAudioMation

( this was rescaled using a paint program )

the user manual will contain instructions about including this “sonogram” in your Daz Studio scenes, and using it as a synchronization helper

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Posted: 08 October 2012 08:00 AM   [ Ignore ]   [ # 10 ]
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i think the programming is completed here’s the UI

not very cute but it should work on all Windows version since 1995

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Posted: 08 October 2012 10:04 AM   [ Ignore ]   [ # 11 ]
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in case anyone’s impatiently awaiting the release

the user manual’s writing has begun

https://sites.google.com/site/mcasualsdazscripts2/mcjaudiomation

and after lunch the download link shall appear at the bottom of the page

( before posting the program, i just want to make sure it passes the tests done during the writing of the manual )

 

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Posted: 08 October 2012 11:38 AM   [ Ignore ]   [ # 12 ]
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~ Delay News ~ ~ Delay News ~ ~ Delay News ~ ~ Delay News ~ ~ Delay News ~

well, while writing the manual i discovered that, the program was doing well for producing poser-pose files usable on props, but the poser-pose files dont work on figure morphs , and i need to fix that.

so .... tomorrow maybe you’ll have the program smile

and the manual

——-

unrelated image to make the post less boring

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Posted: 09 October 2012 01:28 PM   [ Ignore ]   [ # 13 ]
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first version is ready !

download and manual here——> https://sites.google.com/site/mcasualsdazscripts2/mcjaudiomation

i moved the Poser Export Settings to a dialog window, it’s neater this way

later i may post an update with some speedups

 

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Posted: 15 October 2012 05:27 PM   [ Ignore ]   [ # 14 ]
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Stunning. Thanks a lot!!

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Posted: 18 October 2012 10:30 PM   [ Ignore ]   [ # 15 ]
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The pz2 file method seems to work very well. I haven’t been able to use the dsa method, because the pop-up that’s supposed to appear hasn’‘t made an appearance. I don’t know if it’s the software, of just a foible of my computer (XP SP3, Daz 3). The content of the dsa files created are lists of numbers, with nothing else at the end of the file. I hope that helps.

Thanks for this Casual. Like your other software - especially the spline smoother, and the materials animator - this stuff will come in very useful.

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