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Spyro and Jaderail Collaborative Projects
Posted: 02 October 2012 11:06 PM   [ Ignore ]   [ # 16 ]
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One more thing, I just thought about what I said. I’ll include M4 Smart Propping for the FGbow expansion as well. And add it for the Tribal when I do the poses.

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Posted: 02 October 2012 11:38 PM   [ Ignore ]   [ # 17 ]
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Yeah I understand about the health stuff… That’s all fine smile I was already aware of that. There are lots of nurses/carers in my family and as it would happen I completed my aged care certificate a few months ago (An alternative for me should I need more work or decide I’ve had enough of Security Industry… So far security work has been stable, though there are sometimes some quiet periods.) So I have had experience working with people with similar problems.

As for the M4 support, I think the gen 4 users will love you for it cheese

In regards to textures/shaders, I’ve got some idea’s for some new texture expansions, so, when I get time, I’ll create them and sent them to you smile I know nothing of creating additional materials presets for props so I imagine your expertise can making it happen cheese

The RAR format would be great, it’s speed up things considerably.

And Jader, you ARE “useful” LOL You’ve taught me so much, I mean a couple of days ago I didn’t even know how to make a basic prop! Now I’m makeing High-poly models complete with morphs, textures and shaders lol I’d still be using the rare items found in the stores, and a lot of people wouldn’t have downloaded new freebies recently. You’re a great instructor, and I owe it to you smile

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Posted: 03 October 2012 10:52 AM   [ Ignore ]   [ # 18 ]
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Flattery will get you everywhere. I’m off to do lots of stuff today, keep an eye on your in box. I’ll send as I finish each part of a set so you can test. As for the promo image thing I mean the Extra images you can put up on ShareCG, ones that would show the Poses in use kind of thing not the Main splash image. Those are for you to do.

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Posted: 03 October 2012 04:56 PM   [ Ignore ]   [ # 19 ]
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Jaderail - 03 October 2012 10:52 AM

Flattery will get you everywhere. I’m off to do lots of stuff today, keep an eye on your in box. I’ll send as I finish each part of a set so you can test. As for the promo image thing I mean the Extra images you can put up on ShareCG, ones that would show the Poses in use kind of thing not the Main splash image. Those are for you to do.

Yeah Ok that sounds good smile No-worries with the promos and I’ll be looking. cheese

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Posted: 03 October 2012 05:26 PM   [ Ignore ]   [ # 20 ]
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Update 5 - Knife 1 of 3

Here is the first knife. Will consist of two props… One with a bent hilt the other being straight.

Also attached the ref pic that I made this one based on.

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WIP5_P1.jpgWIP5_P2.jpgil_fullxfull.315229514_.jpg
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Posted: 03 October 2012 06:24 PM   [ Ignore ]   [ # 21 ]
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WIP Update 6.

4x knives.

I’m going to work on a bone knife now I think. Jader, If you’re happy with these so far, I’ll begin UVW mapping. (Once I’ve done the bone)

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WIP6_P1.jpgWIP6_P2.jpg
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Posted: 03 October 2012 06:28 PM   [ Ignore ]   [ # 22 ]
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These were the ref pics I used that inspired the design…

And here is the bone ref image, I’m considering making (It will have a pelt wrapping, not brass rings.)... If you have any Idea’s on a bone weapon just post pics or ideas or whatever.

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flint_knife_advanced.jpgiGinelli07.jpgAntiqueWoodBoxPrimitiveHauntedDollBlackLeatherMagicHexArrowheadHorseboneCopperStagHair(6).jpg
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Posted: 03 October 2012 06:50 PM   [ Ignore ]   [ # 23 ]
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Dude you are Awesome. Those look GREAT! I so envy your skill, and with Mech4D’s new model in the store I bet items like this will be in demand very soon. I got very little work done today, I found myself in charge of my brother and all his monthly shopping today. It should have been two hours but turned into a all day thing. I should have the V4 set ready tomorrow night for the FGbow set. I have the clinic in the morning so I should have all day to work tomorrow. Converting from V4 to Genesis is Fast, the M4 set might be just as easy but I will not know until I get to him. Note to self: do M4 next because we know Gene is easy.

I’ll be back with some shots and stuff tomorrow. I only have a hour left today and then I must turn in. Just enough time for shower, last meal (5th in day, snack thing really) a bit of reading then sleep. 5am comes to darn fast on clinic day.

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Posted: 04 October 2012 08:26 PM   [ Ignore ]   [ # 24 ]
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Hmm.. I’ve hit a small wall. I’ll get to that in a min, First off V4 and Gene Smart Props are done, M4 is forcing me to go back to step one again. Not long and it will be done as well. I’m switching between projects just to stop burn out, so I’m back to the Wall part now. I have played with the poses part (hands and archer) thinking that one Pose for V4 used on Genesis and then translated to M4 would be quick and easy. I was wrong, I’ll need to do different pose files for each figure, (V4 to Gen is close but still LOTS of tweaking). I’ve looked at the Auto load texture thing (load and it picks the proper texture for the program) but I’m still learning that part. It would help if one of us used Poser, I can get a copy cheap but I’m sure it would take longer to learn Poser than to ask another user to just test the files.

Any way I just wanted to let you know I’m still working and ask about the Quiver before I finished the File(s) and moved them to a Runtime. Does these look okay or should I edit them and if I should I need to know how.

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Capture1.jpgCapture2.jpgCapture3.jpgCapture4.jpg
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Posted: 04 October 2012 11:03 PM   [ Ignore ]   [ # 25 ]
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They look great! It’s a nice angle well done. Take your time, this isn’t something that has a deadline. 1, it’s free, 2, It’s largely a learning experience and is for fun.

I thought you were a poser user :s wonder who is then? I imagine Cho is a bit busy being a MOD. Bigh is Bryce, Skiriki is Daz/Hexagon, Wendy is Carrara/iclone… Wonder what Ps1Borg uses? I haven’t got it, though I once have used it, and I couldn’t work it out at all! It’s rather different to Daz, and more so like Bryce. 3Ds Max is extremely advanced but it’s seems to have inspired a lot of features on Daz and Hexagon down to even shortcut keys.

Don’t burn yourself out, the community has the default props, so they’ve got it all to play with smile We can just do what we can, as we can cheese

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Posted: 04 October 2012 11:50 PM   [ Ignore ]   [ # 26 ]
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I’m not gonna burn out, I just have a touch of AADD. The fact I added stuff was my idea so I could swap from project to project as I got bored. tongue laugh Doing that helps loads.

Okay, as for the 1, it’s free. The better the work (You model like a pro) the bigger the user base that will follow you from a Freebie artist into a Published Artist (make money as a content creator) when you do it (I can see that happening as you move forward). 2 a learning thing, for you yes, I’m just dusting off stuff I learned (mostly) when 90% of the items came in Poser format and we did it this way just because. I’m really surprised it has worked because I never really tried any of this before cheese . Yes it is fun, (I was a programmer way before I was a 3D render type person). My real joy is making things do what I want them to do (on a PC), so I’m happy doing this stuff. It does what I want!

With all that said I still say you can (and will) be doing this stuff in your sleep before long. You pick up stuff fast.

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Posted: 05 October 2012 12:29 AM   [ Ignore ]   [ # 27 ]
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Recently I’ve been doing heaps of research for 3ds Max. I think my skill in that software has greatly improved in the last few weeks since several years ago when I studied it as part of my Digital media diploma. It was an interesting course, most of them were more Adobe, 2D people, and they dropped out mid way through 3d modeling and Animation. Where as for me, I flourished and worked strongly through it with high determination. (FYI) Out of about 15 people, only two of us actually completed it) I’m proud I did! 3D is like a painting a giant canvas, anything goes and we’re only limited by the paint, brushes and skills… Determination overcomes all of these limits. cheese

My view on 3D: “Anything that exists in the real world, can exist in the 3D world.”

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Posted: 05 October 2012 01:41 AM   [ Ignore ]   [ # 28 ]
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keep it up guys - looking good

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Posted: 05 October 2012 02:20 AM   [ Ignore ]   [ # 29 ]
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O’lord, First thanks bigh that means lot’s to me. But I feel so darn old now. When I was in School hand held calculators cost so much that only well off families had them and the kids sure as help did not carry them to class, and the school offices were still run with electric type writers and lots of filing cabinets. I studied Commercial Art Graphics for six years (pen, ink and paper) and they teach folks Digital Media in class now. I bet my $30 emergency cell phone has more brains than the Vic 20 I stated with. Man it’s a new world, thank the great one I’m still in the game at all.

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Posted: 05 October 2012 02:36 AM   [ Ignore ]   [ # 30 ]
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Jaderail - 05 October 2012 02:20 AM

O’lord, First thanks bigh that means lot’s to me. But I feel so darn old now. When I was in School hand held calculators cost so much that only well off families had them and the kids sure as help did not carry them to class, and the school offices were still run with electric type writers and lots of filing cabinets. I studied Commercial Art Graphics for six years (pen, ink and paper) and they teach folks Digital Media in class now. I bet my $30 emergency cell phone has more brains than the Vic 20 I stated with. Man it’s a new world, thank the great one I’m still in the game at all.

you bet - well if we are going back that far - we didn’t have calculators in my time rolleyes
we were lucky to get art at all and it was pencil ( might have 3 diff. types ) - only used a number 2
keep on trucking my friend

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