Good input! Yeah, I was talking about human figures.
Do any of you ever use material zones with procedural shaders? For example, do you ever make a bodysuit of sorts by applying a material to different body parts? Here, I’m referring to something similar to what DAZ did in the Generation 3 figures? Remember the wetsuit/body suit/glove/leggings options for Aiko 3 and the other figures? Like that.
Yeah, I’ve done that a decent amount-it’s a useful option in cases where a cool outfit has a racier skirt or skimpier top than I care for. (I’m