Using Ecomantics by Dimension Theory
I'm trying to use Dimension Theory's Ecomantics for the first time in C8.5 Beta.
Is there a simple way to add some specks of white to all of the trees and bushes at once for a winter scene?
I know I could make copies of each texture file and add some white to them in photoshop but that seems awfully cumbersome.
Also thought about changing Color channel (which is currently a png texture) to a Mixer, then using a terrain shader with elevation to try to add snowy appearance and Add or Multiply together. Would need to do this for each tree, bush, grass, and ground shader (roughly 15-20 of them), but that was the best option I could think of.
Anyone have any experience with this or have any other suggestions that might be quicker?