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Using Ecomantics by Dimension Theory
Posted: 01 October 2012 07:17 AM   [ Ignore ]
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I’m trying to use Dimension Theory’s Ecomantics for the first time in C8.5 Beta.

Is there a simple way to add some specks of white to all of the trees and bushes at once for a winter scene?

I know I could make copies of each texture file and add some white to them in photoshop but that seems awfully cumbersome.

Also thought about changing Color channel (which is currently a png texture) to a Mixer, then using a terrain shader with elevation to try to add snowy appearance and Add or Multiply together.  Would need to do this for each tree, bush, grass, and ground shader (roughly 15-20 of them), but that was the best option I could think of.

Anyone have any experience with this or have any other suggestions that might be quicker?

Thanks

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