I am using 3dCoat to sculpt and it allows you to paint directly onto the sculpt without having to make any texture maps.In one of the youtube tutorials it shows an export in FBX to 3d Max which has a import button for vertex colours.Just wondering if Carrara has this and I cant find it. During my internet trawl, it turns out Blender cant do it either,and FBX code is basically owned by Autodesk.So I suppose that is why Max can,are they not owned by Autodesk.
I think basically vertex color info is stored in the vertexs….or something…I’m falling asleep just typing this!! It just would save me much time and effort…no retopology,no normal maps.
In the words of “Blackadder” “I am perfecly happy to wear cotton,but have no desire to know how it works”