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Who said Blender was hard?
Posted: 30 September 2012 07:32 AM   [ Ignore ]
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Here’s a quick tutorial to show how easy it can be smile

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Posted: 30 September 2012 05:59 PM   [ Ignore ]   [ # 1 ]
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...interesting.

I actually find the new UI a lot easier to work with and as I just picked up a separate 10key pad at a yard sale (I’m left handed), my workflow will only improve.

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Posted: 01 October 2012 01:01 AM   [ Ignore ]   [ # 2 ]
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I remember struggling for ages with my bill-Gates-brainwashed mindset, and then having it all suddenly click - there’s a beautiful logic to Blender!

I’m still using 2.49 though (even though I’ve had 2.58 installed for ages), because I hate UI changes!

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Posted: 01 October 2012 01:18 AM   [ Ignore ]   [ # 3 ]
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Kyoto Kid - 30 September 2012 05:59 PM

...interesting.

I actually find the new UI a lot easier to work with and as I just picked up a separate 10key pad at a yard sale (I’m left handed), my workflow will only improve.

I have to agree with you on this. I absolutely hated the old UI and gave up on blender for a long time because of it.

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Posted: 01 October 2012 08:10 AM   [ Ignore ]   [ # 4 ]
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Vaskania - 01 October 2012 01:18 AM
Kyoto Kid - 30 September 2012 05:59 PM

...interesting.

I actually find the new UI a lot easier to work with and as I just picked up a separate 10key pad at a yard sale (I’m left handed), my workflow will only improve.

I have to agree with you on this. I absolutely hated the old UI and gave up on blender for a long time because of it.

Same here, I tried blender about 5 years ago and just couldn’t get my head around it at all and ditched it. Last year I took it up again when I was wanting to do some modeling and found the new changes to it made it far easier. And with far more tutorials including video tutorials and faster connections to the internet now available it has made huge world of difference. My favorite tutorials are from Blenderguru.com , Blendercookie.com and Blendernation.com its well worth giving a spin!

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Posted: 01 October 2012 08:19 AM   [ Ignore ]   [ # 5 ]
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I, for one, never said Blender was hard . . . I just stated it had a “steep learning curve”.  That just means it takes a long time to get comfortable with it.  I’ve been using Blender for almost 4 years now, so I agree with the statements about the old 2.49 UI, it was a mess, though I still had it installed on my old laptop even after downloading and installing the 2.5x to check out the changes.  I stuck with the old version because as I got more familiar with it, the more comfortable I became with it.  Now that I’m using 2.61, I’m quite comfortable with it, but it took all this time for me to feel this way.

I think a lot of people had problems because of the old UI, and I think a lot of people had problems because Blender is a full-service modeller, not unlike the top-of-the-line apps like Maya, 3D Studio Max, etc.  Compared to a basic modeller like Hexagon, which doesn’t do half of what Blender does, it takes a while to get into, and that’s why a lot of people considered it hard.  Nothing is hard if you keep at it.  It just takes a lot of practice, and the one of the things that always amazed me about the Blender community is, there IS  a Blender community and it’s large and the app is always being updated, and the amount of tutorials out there is at times overwhelming.  Very often you don’t find that kind of documentation available, but Blender has it, and that’s why I’ll stick with it.  Hex just keeps crashing, and crashing, and crashing, etc., ad infinitum.

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Posted: 01 October 2012 08:52 AM   [ Ignore ]   [ # 6 ]
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Hmm. Maybe I’ll give it another try.

Good heavens, I barely have time for rendering any more.

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Posted: 01 October 2012 09:29 AM   [ Ignore ]   [ # 7 ]
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Miss B - 01 October 2012 08:19 AM

I, for one, never said Blender was hard . . . I just stated it had a “steep learning curve”.  That just means it takes a long time to get comfortable with it.  I’ve been using Blender for almost 4 years now, so I agree with the statements about the old 2.49 UI, it was a mess, though I still had it installed on my old laptop even after downloading and installing the 2.5x to check out the changes.  I stuck with the old version because as I got more familiar with it, the more comfortable I became with it.  Now that I’m using 2.61, I’m quite comfortable with it, but it took all this time for me to feel this way.

I think a lot of people had problems because of the old UI, and I think a lot of people had problems because Blender is a full-service modeller, not unlike the top-of-the-line apps like Maya, 3D Studio Max, etc.  Compared to a basic modeller like Hexagon, which doesn’t do half of what Blender does, it takes a while to get into, and that’s why a lot of people considered it hard.  Nothing is hard if you keep at it.  It just takes a lot of practice, and the one of the things that always amazed me about the Blender community is, there IS  a Blender community and it’s large and the app is always being updated, and the amount of tutorials out there is at times overwhelming.  Very often you don’t find that kind of documentation available, but Blender has it, and that’s why I’ll stick with it.  Hex just keeps crashing, and crashing, and crashing, etc., ad infinitum.

I’ve been using Blender since the first public release, ages ago…and it’s only recently that I finally consider ‘I’ve got it’...and I still don’t know how to do everything without having to look it up/cross reference. 

I also second the Blenderguru and Blendercookie tuts…great stuff there.

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Posted: 02 October 2012 08:04 AM   [ Ignore ]   [ # 8 ]
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Blender’s new plugin for Realistic Food.

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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.

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Posted: 02 October 2012 08:06 AM   [ Ignore ]   [ # 9 ]
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Where else can you whip up a Spaceship like this in only 15 minutes wink

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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.

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Posted: 02 October 2012 08:42 AM   [ Ignore ]   [ # 10 ]
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Blender is great, the UI is a shocker at first if you are coming from any other 3d app, but once you get the hang of how supposed to be used (command keys) you realise that its actually insanely brilliant.
Best free modeller I have ever come across, its certainly a damn sight more powerful than the likes of Wings or Milkshape.

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Posted: 02 October 2012 09:53 AM   [ Ignore ]   [ # 11 ]
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Dogz - 02 October 2012 08:42 AM

Best free modeller I have ever come across, its certainly a damn sight more powerful than the likes of Wings or Milkshape.

Well I’ve never tried Milkshape, but I have in the past played with Wings, and I usually tell those who have never done any modelling before to try out an app like Wings first as it’s very easy to use.  Someone who’s never done any modelling before might not like modelling, so why give them a reason (it’s too difficult, or takes too long, to learn) before they even start.

Once someone’s tried an easy free modeller and decides they like modelling and want to learn more, then they can switch to Blender and at least have learned some of the “concepts” of modelling before having to learn a more powerful app’s UI.

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Posted: 02 October 2012 11:55 AM   [ Ignore ]   [ # 12 ]
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Miss B - 02 October 2012 09:53 AM
Dogz - 02 October 2012 08:42 AM

Best free modeller I have ever come across, its certainly a damn sight more powerful than the likes of Wings or Milkshape.

Well I’ve never tried Milkshape, but I have in the past played with Wings, and I usually tell those who have never done any modelling before to try out an app like Wings first as it’s very easy to use.  Someone who’s never done any modelling before might not like modelling, so why give them a reason (it’s too difficult, or takes too long, to learn) before they even start.

Once someone’s tried an easy free modeller and decides they like modelling and want to learn more, then they can switch to Blender and at least have learned some of the “concepts” of modelling before having to learn a more powerful app’s UI.

Tell me about it, I was fortunate enough to be able to learn on a flatmates copy of 3ds Max 7 back in the day,
And my god that was overwhelming for beginner, it very did nearly scare me off a few times, but i’ll swear by it now.
Even to this day - everytime other time I use it ill find a new feature or trick i didnt know was there - its so bloody vast!
I’d love to upgrade my current version one day, but I dont see it being financially possible, for the forseable future.

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Posted: 02 October 2012 12:59 PM   [ Ignore ]   [ # 13 ]
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To be perfectly honest, I’m probably the person who said that Blender’s not easy LOL

I’ve seen several of Andrew Price’s Blender tutorials & they’re fantastic! Oh, now I can see from his videos that Blender’s a very powerful and versatile CGI tool, and I certainly would like to do some of the stuff that he’s done. I just wish it was possible to record them all for replay offline so as to not bog down my machine with Blender AND the need to have several active links to the website. If I could just get the films to cooperate so that I can follow along with several of those tutorials lined up and ready to play the important parts I need for each feature I want to use at the moment, it’d be perfect!


But as I have only a 2-button mouse, I have to use the emulator setting (not an easy thing to find, either)—I have to say that the U/I is most assuredly NOT user friendly. Even if I had a 3-button mouse, I don’t see how that would be “easier” than, say, Carrara’s U/I, for example (& Carrara’s U/I was one of the most frustrating that I’ve had to deal with, after developing most of my skills with early versions of Poser & Ray Dream Studio).


While I certainly know that practice with Blender would help me, it’s unfortunate that I don’t have much time to work on it per day or on a weekend—believe it or not, I actually have become “proficient” with Carrara’s U/I….after several years of tremedously frustrating projects—so I certainly know it’s possible to master Blender wink It’s just that I don’t have as much time to play with Blender now as I had with Carrara back then.


One of the other big frustrations I have with Blender is the difficulty in downloading the User Manual for it. At least with everybody else’s software, there’s a single .pdf or .doc file for that….not so with Blender. The User Manual, such as it is, is split up among hundreds of, if not fully a thousand, different web pages—some of which contain only a single paragraph! I know that the Blender community is constantly updating the Manual as new features are created/tested/modified—but come on, folks!—at least for previous tested and stable Blender builds, can’t we at least have one compiled file???? (As it sits, Price’s tutorials are far superior to having a User Manual—with the exception of not being able to record them wink )


I probably could—eventually—become proficient with Blender, but with the current limitations I have on my resources and time, it’s just not so easy as it sounds.

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Posted: 02 October 2012 02:01 PM   [ Ignore ]   [ # 14 ]
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The way things are going with carrara it may be prudent to explore other options. I can’t say I have actually tried Blender in quite a while. The few times I have tried it put me right off it. And yes, I have been one of the biggest Blender neigh says on here; what does that tell you?

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Posted: 02 October 2012 04:38 PM   [ Ignore ]   [ # 15 ]
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While I didn’t really have a problem with Blender’s UI, I did find it unsettling to have to delete each version and reload a new version every time there was an update, so I kind of lost interest in it. I should probably find one version that is stable and works with the plug-ins I like and just stick with that. Anyone have any suggestions as to which version that would be?

Although I currently am using (learning) C4D Broadcast and ZBrush, it is always nice to have a back-up program that contains some features not contained in these programs (although I am not sure what those would be at the moment other than Blender having some dynamics not available in my version of C4D).

 

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