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3DU toon goat dehorned in Carrara!

the3Ddigitthe3Ddigit Posts: 13,282
edited December 1969 in Carrara Discussion

the 3DU toon goat has become dehorned in Carrara!
he HAD horns the first time I loaded him
I rendered an animation
but
now he loads hornless in both C8.1 and C8.5
maybe restarting my computer will fix it but I am busy rendering so settling for a polled goat but want to solve this!
he loads ok in Daz studio
so I left the sabbatical goat hornless to match.

ride032.png
1920 x 1080 - 2M
toons322.png
1920 x 1080 - 3M

Comments

  • SockrateaseSockratease Posts: 813
    edited December 1969

    MOO!

  • the3Ddigitthe3Ddigit Posts: 13,282
    edited December 1969

    oh you are a great help!


    Mimic at least still works on him!
    the cow is an iClone pipeline fbx export version with included robodog motion converted to an nla clip and looped
    if I hadn't used mimic on the goat, I suppose I could of done it with him too as there is not a walking motion for the 3DU animals and my keyframed one is pretty crap!

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