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Basic Supersuit UV’s for the Supersuit product have been fixed! Our voices have been heard. 
Posted: 03 January 2013 08:30 PM   [ Ignore ]   [ # 151 ]
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Posted: 04 January 2013 03:13 AM   [ Ignore ]   [ # 152 ]
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Baglet - 03 January 2013 08:15 PM

I’ve just had another message from Jared and it’s good news:-)

I’ve got good news. We’ve got somebody working on it. I don’t know when it will be finished, but at least someone is assigned to the task.

Hooray! smile

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Posted: 04 January 2013 09:11 AM   [ Ignore ]   [ # 153 ]
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Baglet - 03 January 2013 08:15 PM

I’ve just had another message from Jared and it’s good news:-)

I’ve got good news. We’ve got somebody working on it. I don’t know when it will be finished, but at least someone is assigned to the task.

YEAH! Thanks for the heads up! smile

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The Supersuit product comes with a Basic Supersuit. DAZ has finally fixed it’s UV’s. Re-Download now to receive the update. Thanks DAZ! smile

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Posted: 25 January 2013 10:40 AM   [ Ignore ]   [ # 154 ]
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Canary3d - 03 January 2013 11:14 AM

Edit: I PM’d Jared to see if he wants me to help out….

All that’s required is to re-define the back of the torso, waist1 and 2 and shorts groups so that they have a front and back.  It can be done natively in DAZ Studio…

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Posted: 25 January 2013 11:48 AM   [ Ignore ]   [ # 155 ]
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I did a quick fix. It can be found in the freebie section of my homepage, link is in my signature.  You´ll need rtencoder to decode it www.rtencoder.com.
It´s a stand alone product. None of your original data will be overwritten.

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Posted: 27 January 2013 10:19 AM   [ Ignore ]   [ # 156 ]
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wancow - 25 January 2013 10:40 AM
Canary3d - 03 January 2013 11:14 AM

Edit: I PM’d Jared to see if he wants me to help out….

All that’s required is to re-define the back of the torso, waist1 and 2 and shorts groups so that they have a front and back.  It can be done natively in DAZ Studio…

How?

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Genesis is head & shoulders above “Genesis 2” (or better known as BF2/BM2) and is the FAR superior figure. Why? It doesn’t suffer from the UN-necessary gender split

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ULTIMATE SUPER-HERO FREEBIES!

The Supersuit product comes with a Basic Supersuit. DAZ has finally fixed it’s UV’s. Re-Download now to receive the update. Thanks DAZ! smile

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Posted: 09 March 2013 05:10 AM   [ Ignore ]   [ # 157 ]
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This video shows how to work around overlaping uvs in Daz studio
http://youtu.be/MevnA4Wkkx8

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Posted: 09 March 2013 10:23 AM   [ Ignore ]   [ # 158 ]
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Randall Lloyd (who no longer works at Daz but was Daz Rand)  has been answering Supersuit questions here:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2864567

He’s so far posted 3 new videos in a series
you MUST check out that will be great help with the supersuit - the one anikad posted and these:


Supersuit Tips and Tricks Episode 1: Using the suit for clothing deformation
http://www.youtube.com/watch?v=zO9AQlzdrfg&feature=youtu.be

Supersuit Tips & Tricks Episode 2: Creating Super Emblems for the Supersuit
http://www.youtube.com/watch?v=8CR0ssZAdiM&feature=youtu.be

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Posted: 09 March 2013 10:39 AM   [ Ignore ]   [ # 159 ]
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I’m also hoping the supersuit stuff will be update for Dson poser compatability soon too .)

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Posted: 09 March 2013 11:51 AM   [ Ignore ]   [ # 160 ]
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Alisa Uh-Lisa - 09 March 2013 10:23 AM

Randall Lloyd (who no longer works at Daz but was Daz Rand)  has been answering Supersuit questions here:

http://www.renderosity.com/mod/forumpro/showthread.php?thread_id=2864567

He’s so far posted 3 new videos in a series
you MUST check out that will be great help with the supersuit - the one anikad posted and these:


Supersuit Tips and Tricks Episode 1: Using the suit for clothing deformation
http://www.youtube.com/watch?v=zO9AQlzdrfg&feature=youtu.be

Supersuit Tips & Tricks Episode 2: Creating Super Emblems for the Supersuit
http://www.youtube.com/watch?v=8CR0ssZAdiM&feature=youtu.be

Thanks for pointing out these videos!
dbb

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Posted: 09 March 2013 11:57 AM   [ Ignore ]   [ # 161 ]
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Yes, much appreciated.

Did they ever fix the UV situation on the basic suit?

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Posted: 09 March 2013 01:53 PM   [ Ignore ]   [ # 162 ]
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RKane_1 - 09 March 2013 11:57 AM

Yes, much appreciated.

Did they ever fix the UV situation on the basic suit?

Not yet… but there was an update that someone was assigned to it.

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Posted: 09 March 2013 03:29 PM   [ Ignore ]   [ # 163 ]
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Please pardon my naiveté. I watched the basic suit video, and I see that some of the garment parts overlap on the UV map. Can someone explain the problem that this causes? Does it prevent people from applying separate shaders to the surfaces that have overlapping areas on the UV?

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Posted: 09 March 2013 04:35 PM   [ Ignore ]   [ # 164 ]
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Anything that appears on the overlapping areas of a single material zone will appear on both front and back, making it hard to place symbols or to have things join up between front and back. If the areas did not overlap, or if they are separate materials and so able to take separate textures (which is Randy’s work-around) then that problem goes away.

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Posted: 09 March 2013 06:29 PM   [ Ignore ]   [ # 165 ]
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Richard Haseltine - 09 March 2013 04:35 PM

Anything that appears on the overlapping areas of a single material zone will appear on both front and back, making it hard to place symbols or to have things join up between front and back. If the areas did not overlap, or if they are separate materials and so able to take separate textures (which is Randy’s work-around) then that problem goes away.

So, I guess you are talking about creating textures for clothing in a program like Photoshop. Once you follow Randall’s video tip to fix the UV map, how do you get that fixed UV map into Photoshop to use it as a guide to making the textures? (As you can guess, I’ve never done this!)

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