Why does DAZ take So Long to Cancel Render?
I wish to know if there is a way to prevent this or to not make it worse. I recently got a new computer, a very good once with a strong CPU and good graphics card, and it runs DAZ rather nicely. However, sometimes when I cancel a render that is either set to raytrace a shadow or using UberEnvironment, it takes a very, very long time to cancel the render if I need to. Can someone please explain why this is? Tonight I canceled a render 3 minutes in, that had one light set to raytrace (two others had shadows off). Up to 9 minutes in the "canceling render" box STILL didn't go away, and I can't save or shut down DAZ if that stupid box is still there. What gives?
Sorry but this is something that is completely frustrating.