I never even saw the post pop up until today, and I scan the ‘new posts’ regularly. As for being able to do it in DS/Poser… neither one is a modeler so that in itself kind of makes it impossible.
I will qualify that last statement as I know pre-made (Mestophales etc..) models were mentioned. At this point, the models are great for making individual photos, but rarely would they be enough for full story arcs for film/animation. One would almost have to resort to making a good amount of models to supplement pre-made or the content they had would most likely shape the storyline rather then the objects supporting the storyline due to the limitations of what one had to work with. Eventually that probably won’t be the case so much.
Of course creativity can overcome a lot
On another note, one would almost have to use a renderer like Octane imo. Lux would be too slow and 3Dlite would not give the quality to integrate with live footage very easily (re.. would also take too much work and be too slow.) Swapping out render engines means totally retexturing. Also, the models would have to be tweeked as things like poke through, incorrect pathing of parts, etc.. in animation would be an issue with disparate pre-made parts.
I think DS/Poser has the capability eventually to bring that type of productivity to their user base, just that it’s not quite there yet.