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ShareCG in trouble
Posted: 28 September 2012 01:49 PM   [ Ignore ]   [ # 76 ]
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While $10/year is a pittance for what you get at ShareCG, I fear that this will ruin it.  ShareCG has a lot of nice features, like multiple large promo images and a very smooth interface (e.g. if you’re not logged in when you go to a page, log in and you’re put right back on the page).  However, I feel the site that fills the need SCG does must be free for downloaders, at least for X number of downloads.  Anyone who has been around for a while knows what SCG is worth, but newbies don’t.  How many times do people recommend PoserWorld (I don’t anymore, but that’s a different issue), yet how many newbies subscribe?  There are lots of people who just don’t know what’s going to be worth paying for, and the gut reaction to being told “this is a freebie, but you have to pay to join the site” is going to be extremely negative.

If there was a free option with ads and a limited number of downloads along with a paid version, that might work.

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Posted: 28 September 2012 02:00 PM   [ Ignore ]   [ # 77 ]
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That is a good point… Maybe like what CG textures does… free for “X” MBs of data (or DLs) per day and membership if you want more per day…

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VISIT MY ShareCG FREEBIE GALLERY

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Posted: 28 September 2012 02:12 PM   [ Ignore ]   [ # 78 ]
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I’d pay 10.00 a year, and perhaps more- if the stuff on sharecg was acutally available for commercial use, and not personal use. But too many o f the downloads aren’t available for commercial use, or their creators have confusing usage terms. I just wouldn’t pay money for something I couldn’t use in tcommerical projects.

I realize creators want to retain rights to their items, and I support that, but if I pay money for something, I want to be able to use it commercially…

I also only download commerical use items. Saves me having to think about usage terms even though I have yet to seell something.

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Posted: 28 September 2012 02:19 PM   [ Ignore ]   [ # 79 ]
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All my stuff is commercial use!...  (stupid smileys don’t work for me… Picture a grinning one)

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VISIT MY ShareCG FREEBIE GALLERY

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Posted: 28 September 2012 02:25 PM   [ Ignore ]   [ # 80 ]
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lordvicore - 28 September 2012 02:19 PM

All my stuff is commercial use!...  (stupid smileys don’t work for me… Picture a grinning one)

And very nice too! I just downloaded your gizmo set, and am looking at the rest of your stuff. Good work!

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Posted: 28 September 2012 02:29 PM   [ Ignore ]   [ # 81 ]
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that is a reason I tend to not download much from sharecg too.
I made the mistake the very first video render I ever did for a competition with a prize of using a texture for non-commercial use on a top Vicky wore in EVERY scene so basiclly had to redo my entry.
I never stood a chance anyway but it kinda sucked so only use bought stuff mostly now and only download freebies with clear commercial renders allowed permissions.

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Posted: 28 September 2012 02:31 PM   [ Ignore ]   [ # 82 ]
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lordvicore - 28 September 2012 02:19 PM

All my stuff is commercial use!...  (stupid smileys don’t work for me… Picture a grinning one)


LOL. Here, I’ll fix it. I don’t have that gremlin.

lordvicore - 28 September 2012 02:19 PM

All my stuff is commercial use!... cheese


I thought the site was glitching again, refreshed, and saw your edit.

It looked like you had it right too, but it’s too late to squint at it. So, just in case, here’s what happens if there isn’t a space after text:cheese:

But it’s fine when there’s no space at the beginning of a blank line.
cheese


Oh right… what you were saying… your stuff…

I’m lazy, can ya give me a link?


edit: But I’m also impatient…

http://www.sharecg.com/pf/full_uploads.php?pf_user_name=mcgyver

Daaaang… that’s a lot of stuff.

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Posted: 28 September 2012 02:34 PM   [ Ignore ]   [ # 83 ]
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fixmypcmike - 28 September 2012 01:49 PM

While $10/year is a pittance for what you get at ShareCG, I fear that this will ruin it.  ShareCG has a lot of nice features, like multiple large promo images and a very smooth interface (e.g. if you’re not logged in when you go to a page, log in and you’re put right back on the page).  However, I feel the site that fills the need SCG does must be free for downloaders, at least for X number of downloads.  Anyone who has been around for a while knows what SCG is worth, but newbies don’t.  How many times do people recommend PoserWorld (I don’t anymore, but that’s a different issue), yet how many newbies subscribe?  There are lots of people who just don’t know what’s going to be worth paying for, and the gut reaction to being told “this is a freebie, but you have to pay to join the site” is going to be extremely negative.

If there was a free option with ads and a limited number of downloads along with a paid version, that might work.

My impression from the letter was that it would be an additional level of access and that there would be some level of basic service that is available for free.

SereneNight - 28 September 2012 02:12 PM

I’d pay 10.00 a year, and perhaps more- if the stuff on sharecg was acutally available for commercial use, and not personal use. But too many o f the downloads aren’t available for commercial use, or their creators have confusing usage terms. I just wouldn’t pay money for something I couldn’t use in tcommerical projects.

I realize creators want to retain rights to their items, and I support that, but if I pay money for something, I want to be able to use it commercially…

The read me overrides any category that the item may be listed as, at ShareCG.  If you don’t download it and read the readme file you’ll never know whether or not it was categorized properly.  There’s loads of stuff there where the uploader either didn’t change the default (which at one time was noncomm), didn’t get that ‘noncomm’ doesn’t mean ‘commercial renders; item itself not to be redistributed’, or some other way of miscategorizing it.  Short of it being Trek, Stargate, Star Wars or other ‘movie’/book/celeb (outright, obvious fandom stuff), there is very little that is actually noncommercial, if you look at the actual readme file.  Yeah, there’s a bunch of stuff that’s labeled noncomm that the only restriction is ‘full credit to me’ type things.  And of course there’s a bunch that really is…but it’s a lot less than there appears to be, at first glance.

 

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Posted: 28 September 2012 02:35 PM   [ Ignore ]   [ # 84 ]
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I always put two spaces before a smiley, and two after.  I’ve never had one that didn’t show using this method.  cheese 

Dana

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Posted: 28 September 2012 02:38 PM   [ Ignore ]   [ # 85 ]
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wendy♥catz - 28 September 2012 02:29 PM

that is a reason I tend to not download much from sharecg too.
I made the mistake the very first video render I ever did for a competition with a prize of using a texture for non-commercial use on a top Vicky wore in EVERY scene so basiclly had to redo my entry.
I never stood a chance anyway but it kinda sucked so only use bought stuff mostly now and only download freebies with clear commercial renders allowed permissions.

That sucks! I hear you about commerical use. I don’t either, but even some creators put their stuff in the commercial use category, and then have anon-commerical readme. Its very confusing.

I prefer pay for play stuff just because I KNOW that I can use it for commercial use if I want. and own a license to do so.

I wish things were better organized on sharecg. even their commercial use section, has 3 types of commerical use, and its just doens’t make sense to me. Either its available for commerical use or it is not… Sigh…. I don’t dl a lot form sharecg because of this.

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Posted: 28 September 2012 02:46 PM   [ Ignore ]   [ # 86 ]
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SereneNight - 28 September 2012 02:12 PM

I’d pay 10.00 a year, and perhaps more- if the stuff on sharecg was acutally available for commercial use, and not personal use. But too many o f the downloads aren’t available for commercial use, or their creators have confusing usage terms. I just wouldn’t pay money for something I couldn’t use in tcommerical projects.

I realize creators want to retain rights to their items, and I support that, but if I pay money for something, I want to be able to use it commercially…

I also only download commerical use items. Saves me having to think about usage terms even though I have yet to seell something.

Don’t mistake ‘commercial use’ with ‘commercial renders’. I don’t choose full commercial usage because I don’t want to see my freebies end up in a store somewhere under someone else’s name and having that person getting a profit off my model/item. I use ‘Commercial Renders OK, Contents not for redistribution’ That way, no one is to redistribute and/or sell my work, however people may use my item in their commercial rendered works. I would never restrict a render artists work from using my freebies in their renders, commercial or not.

I do agree that If they don’t allow for commercial renders then sadly their item/product has no use for me.

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Posted: 28 September 2012 02:50 PM   [ Ignore ]   [ # 87 ]
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Spyro - 28 September 2012 02:46 PM
SereneNight - 28 September 2012 02:12 PM

I’d pay 10.00 a year, and perhaps more- if the stuff on sharecg was acutally available for commercial use, and not personal use. But too many o f the downloads aren’t available for commercial use, or their creators have confusing usage terms. I just wouldn’t pay money for something I couldn’t use in tcommerical projects.

I realize creators want to retain rights to their items, and I support that, but if I pay money for something, I want to be able to use it commercially…

I also only download commerical use items. Saves me having to think about usage terms even though I have yet to seell something.

Don’t mistake ‘commercial use’ with ‘commercial renders’. I don’t choose full commercial usage because I don’t want to see my freebies end up in a store somewhere under someone else’s name and having that person getting a profit off my model/item. I use ‘Commercial Renders OK, Contents not for redistribution’ That way, no one is to redistribute and/or sell my work, however people may use my item in their commercial rendered works. I would never restrict a render artists work from using my freebies in their renders, commercial or not.

I do agree that If they don’t allow for commercial renders then sadly their item/product has no use for me.

Good clarification. I am only interested in the ones which allow commerical renders. I probably will never phsyically make models so rendering is all I’m interested in.

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Posted: 28 September 2012 02:53 PM   [ Ignore ]   [ # 88 ]
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The read me overrides any category that the item may be listed as, at ShareCG.  If you don’t download it and read the readme file you’ll never know whether or not it was categorized properly.  There’s loads of stuff there where the uploader either didn’t change the default (which at one time was noncomm), didn’t get that ‘noncomm’ doesn’t mean ‘commercial renders; item itself not to be redistributed’, or some other way of miscategorizing it.  Short of it being Trek, Stargate, Star Wars or other ‘movie’/book/celeb (outright, obvious fandom stuff), there is very little that is actually noncommercial, if you look at the actual readme file.  Yeah, there’s a bunch of stuff that’s labeled noncomm that the only restriction is ‘full credit to me’ type things.  And of course there’s a bunch that really is…but it’s a lot less than there appears to be, at first glance.

That is useful to know. I tend to not bother with anything improperly listed, because ‘when in doubt’ I just don’t use it. I might check out the readmes of some of the more desirable stuff out of curiousity… But my policy is if I have doubts I just move on.

ITs too bad, if lots of good stuff is improperly labeled…. And it wastes everyone’s time.

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Posted: 28 September 2012 03:15 PM   [ Ignore ]   [ # 89 ]
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SereneNight - 28 September 2012 02:53 PM

The read me overrides any category that the item may be listed as, at ShareCG.  If you don’t download it and read the readme file you’ll never know whether or not it was categorized properly.  There’s loads of stuff there where the uploader either didn’t change the default (which at one time was noncomm), didn’t get that ‘noncomm’ doesn’t mean ‘commercial renders; item itself not to be redistributed’, or some other way of miscategorizing it.  Short of it being Trek, Stargate, Star Wars or other ‘movie’/book/celeb (outright, obvious fandom stuff), there is very little that is actually noncommercial, if you look at the actual readme file.  Yeah, there’s a bunch of stuff that’s labeled noncomm that the only restriction is ‘full credit to me’ type things.  And of course there’s a bunch that really is…but it’s a lot less than there appears to be, at first glance.

That is useful to know. I tend to not bother with anything improperly listed, because ‘when in doubt’ I just don’t use it. I might check out the readmes of some of the more desirable stuff out of curiousity… But my policy is if I have doubts I just move on.

ITs too bad, lots of good stuff is improperly labeled…. And it wastes everyone’s time.

Give an example of one item…if I’ve got it, I’ll post up the ReadMe section…and compare it to the category on ShareCG.

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Posted: 28 September 2012 03:31 PM   [ Ignore ]   [ # 90 ]
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mjc1016 - 28 September 2012 03:15 PM
SereneNight - 28 September 2012 02:53 PM

The read me overrides any category that the item may be listed as, at ShareCG.  If you don’t download it and read the readme file you’ll never know whether or not it was categorized properly.  There’s loads of stuff there where the uploader either didn’t change the default (which at one time was noncomm), didn’t get that ‘noncomm’ doesn’t mean ‘commercial renders; item itself not to be redistributed’, or some other way of miscategorizing it.  Short of it being Trek, Stargate, Star Wars or other ‘movie’/book/celeb (outright, obvious fandom stuff), there is very little that is actually noncommercial, if you look at the actual readme file.  Yeah, there’s a bunch of stuff that’s labeled noncomm that the only restriction is ‘full credit to me’ type things.  And of course there’s a bunch that really is…but it’s a lot less than there appears to be, at first glance.

That is useful to know. I tend to not bother with anything improperly listed, because ‘when in doubt’ I just don’t use it. I might check out the readmes of some of the more desirable stuff out of curiousity… But my policy is if I have doubts I just move on.

ITs too bad, lots of good stuff is improperly labeled…. And it wastes everyone’s time.

Give an example of one item…if I’ve got it, I’ll post up the ReadMe section…and compare it to the category on ShareCG.

I am sorry, I should have said: “IF good stuff is improperly labeled…”  You probably have more insight in into that as you were the one who enlightened me to check the readme which is good advice. I don’t tend to download non-commerical use items so do not know how widespread it is. I do occasionally run into commerical use items which have contradictory readmes.

But i went to the 2 recent llisted as non-commerical items on sharecg, just to see what their readme’s stated. 1 was a sword prop with no readme. The second item was this: http://www.sharecg.com/v/63719/browse/5/3D-Model/Bug-Catcher-Scoop

It is listed as non-commerical use only category. However when I read the readme, its ok for commercial renders .This proves your assertion correct that some may be using the incorrect category for their items.

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