When I use the überenvironment light, I some times get theese squares in my render :(
Does anybody tkow what it is?, and even better how to fix it???
Working in Daz 3d Pro, Adobe Photoshop CS5, Sony vegas pro 11, Bryce 7 pro. Win 7 64 bit i7 - 980 processor Sabertooth X58 motherboard Geforce GTX 570 (phantom3)
There is a lenghty thread, and part of it deals with the grid lines showing using UE. The part you need starts here : http://www.daz3d.com/forums/viewthread/6814/P45 I am not sure if it was resolved or not, but the information may help you.
Answer on this page http://www.daz3d.com/forums/viewthread/6814/P75 The answer is ANY Shadow Bias above .6 will fix it. Open the UE light and find Shadow Bias and test with .6 or higher.
My art on DeviantArt and my Project The Primitives a year in the life. Father of the Stupid threads, find the Stupid you need here. I may not be worth much but most people tell me my two cents were well spent