What has happened to my model - materials all over the place!
For those of you who have followed a couple of my really old threads by now, you will know of my cottage project.
For those who missed out look back about two weeks for posts by me.
I built my cottage exactly as I wanted and exported them to OBP files and even sent them to ShareCG because I was confident all was OK. (for some reason though I cannot locate it on shareCG yet... maybe it has to be tested?!) (shrug shoulders)
But now I am building my scene and I went to Create... User... and created my cottage from the previous project object saved there.
I placed two of these objects on my scene (very basic at this stage) so that I could get some idea of proportion for my map.
As you may see from the attached, the materials have gone haywire, the roof tiles have scaled up instead of down when I resized the object, also the gable end of the cottage is not too clever.
But look carefully at the roof again... they are duplicates yet the roof texture has rotated differently within the copy.
I am disappointed at this but maybe it is not so drastic yet - I hope someone can tell me a little magic button somewhere that will resolve this for me.... I still have several copies of the cottages in their development phases so issues can be resolved.
Thanks again people for all your help.