I have nearly perfected using the omnifreaker uber volume shaders (dust, cloud, etc.) & a spotlight to get shadow beams/ light rays- good!
I have installed DAZ 4.5 and can’t get them to work- bad!
I have tried loading an old scene from 4.0 that got the results I like and I’ve tried creating a completely new scene with all current lights, figures, uber sphere, etc.
Any thoughts, tips, tricks on how to get them working again?
Thank you,
Jay
The image below is from 4.0
Click thumbnail to see full-size image