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Is there a way to transfer morph dials of objects?
Posted: 21 September 2012 01:41 PM   [ Ignore ]
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Some of you may remember a post I made in the recent past about trying to disassemble a figure (I wanted to use Nearme’s eyes). I ended up exporting them and OBJs and parenting them to the eyes of Genesis to give them that “anime” look. The eyes on Nearme have 3 dials that I was hoping to keep, but they don’t transfer when the .obj is exported.

Is there a way to get the morph dials onto the individual, indentical eyes that I made into OBJs?

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Posted: 21 September 2012 01:49 PM   [ Ignore ]   [ # 1 ]
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Ignore this, I got it working

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Posted: 22 September 2012 12:15 AM   [ Ignore ]   [ # 2 ]
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Do you mind sharing HOW you got it working? *smile*

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<End of transmission from Oz>
TUTORIAL - Creating a Genesis/G2F/G2M Full Body Morph for DAZ Studio Pro 4.6 by RKane_1
TUTORIAL - Creating a Genesis Partial Body Morph in DAZ Studio Pro 4 Using the DForm Tool by RKane_1
TUTORIAL - Applying Shaders by RKane_1 (as stolen blatantly from Jaderail)

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