4.5 Pro smoothing modifiers on converted items not being saved in a scene?
Ok, first of all, I have been away from Daz for over a year and a half but I got bitten by the bug again so I grabbed studio 4.5 pro recently and started playing again. I had been reading about the autofit feature so I decided to give genesis a try with some of the gen 4 content I have. I loaded up the default genesis figure then autofit the Hardcore outfit for M4 over to him and everything fit very well, though I did have to use a little smoothing/collision on the shirt, even the boots belt and holster all came over just fine. Then I applied some morphs to genesis (just some dial settings on the standard ones) and sure enough the whole outfit automagically adjusted itself for a perfect fit to the morphed character. Being pretty pleased with the results I saved this as a scene and went off to do some other things.
Ok, when I loaded up the scene later I originally thought the morph following of autofit was no longer working, but I looked closer and it seems that the smoothing modifier is missing on the shirt. Does studio not save smoothing modifiers in the scene when working with autofit clothing? Smoothing and collision is my current favorite feature of studio and I just need to know the best way to use it.
Another question I have, when converting gen 4 items for genesis, can I saved the converted items as some sort of preset or asset or do I have to convert them each time I want to use them?