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ARTCollab Store Sale and The Control Room and Mini Contest [COMMERCIAL]
Posted: 20 September 2012 06:11 AM   [ Ignore ]
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We’ve started a mini contest:

For all those who have bought the Control Room and would like to win some other ARTCollab items and our looking for some fun/interesting ideas for a render or just wanna try something a little different:
(For those that didn’t get the Control Room I will be doing some others so be sure to check back!)

We would love to see some renders of the following:

Guy killed at one of the stations (Sitting hunched over at the station kinda thing)
Battle Scene utilizing the environment
Render from an unexpected camera angle (Always love to see these)
Someone hiding in the control room
Aliens have taken over (Render of Alien beings using or taking control of the ship)

The first people to render an image and post it on the topics above will win a prize smile

HAPPY RENDERING!!!!!


So today is our sale day (as well as Barb -Ignis, Elli’s, and KittysTavern’s)

Our new release is another part to our ship interior we have been working on smile

The Control Room has lots and lots of added features but here is just a few:

Poser and DS Specific Mats optimized to each application to get the most out of the set no matter which app you use (Mats will work in Poser 7 and up and DS3 and up though in Poser you may get the “newer version then expected warnings on some things).
Preset Cameras and Lights to make setting up scenes easier.
Modularity for those with smaller system or graphics cards so you can only load what you want to use most.
Certain buttons on every desk are able to be pushed or flipped for animation purposes as well as the buttons on the Yoke and Chairs.
Chairs, Monitor Stand, and Yoke are all moveable so you can add them in however you like or animate them.
Created to be combined with the other two sets by simply removing one door and door frame from the set you wish to combine it with and then click on the floor and move into place ( (though to combine with the Loading Dock you will need the Cargo Hold as we didn’t include presets for combining this time since you can combine them a number of ways…if anyone needs help, please let me know!)

For those interested in taking a peek at the other two sets in this series, you can find them here:
The Cargo Hold
The Loading Dock

If you have any questions about this set or any other we have on sale, please don’t hesitate to ask in this thread. PM me, or float me an e-mail ann0314 @ art-collab.com (just remove the spaces before and after the @) smile

As always if you have any renders of this or any set we have created that you would like to share with us, we would LOVE to see them and you never know when sharing something could win you a little surprise wink (we like to randomly pic images we like best from those that post to get little surprises from us smile)

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Promo1.jpgPromo2.jpgPromo3.jpgPromo4.jpgPromo5.jpg
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Aundrea M Anderson (ann0314) (ARTCollaborations) (ARTCollab)
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Posted: 20 September 2012 06:14 AM   [ Ignore ]   [ # 1 ]
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Another couple renders I did a little bit ago (These renders as well as 2 of the renders above also Feature Eden’s Flame by Barb - IgnisSerpentus..you can find her thread here: http://www.daz3d.com/forums/viewthread/8146/)

Hope you like The Control Room and can’t wait to see what you come up with!

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SpacePirates.jpgHorror2.jpg
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Aundrea M Anderson (ann0314) (ARTCollaborations) (ARTCollab)
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DAZ3D PA/Customer Relations Liaison
Co-Owner of ARTCollaborations

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Posted: 20 September 2012 06:20 AM   [ Ignore ]   [ # 2 ]
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PS Yes I know it is very dangerous (and unconventional/not a good idea at all) to smoke while in space as well as asleep but I just couldn’t resist it LOL

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Aundrea M Anderson (ann0314) (ARTCollaborations) (ARTCollab)
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Posted: 20 September 2012 06:21 AM   [ Ignore ]   [ # 3 ]
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Just nabbed the control room ... just need to get home,install and see where my mind takes me ... wink

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Posted: 20 September 2012 06:24 AM   [ Ignore ]   [ # 4 ]
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SimonJM - 20 September 2012 06:21 AM

Just nabbed the control room ... just need to get home,install and see where my mind takes me ... wink

I expect to see another cool render with a really cool camera angle I never expected was possible wink See what you did…now I have high expectations after that Cargo Hold render you did hehe wink smile

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Posted: 20 September 2012 06:31 AM   [ Ignore ]   [ # 5 ]
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Woah looks good, and that cool outfit in the first set of pics had me wanting that as well

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Posted: 20 September 2012 06:44 AM   [ Ignore ]   [ # 6 ]
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Yeah I love how that render of Iggy’s outfit came out in that render with the lighting etc. Shows the velvety quality well I think smile

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Posted: 20 September 2012 06:55 AM   [ Ignore ]   [ # 7 ]
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I just wanna say how awesome this set is. Ann and Frank really didn’t just raise the bar on this one - they drop kicked it into high gear! It renders really nicely and the details are astounding… there is just so much to see. And I also want to mention its very easy to use (I dont even typically render sci fi or big scenes like this, and I managed very easily)  Well done you guys!

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Posted: 20 September 2012 07:07 AM   [ Ignore ]   [ # 8 ]
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Perhaps if it had a “new and shiny” as well as an “old and rusty”...

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Posted: 20 September 2012 07:18 AM   [ Ignore ]   [ # 9 ]
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I better poke my head in here as well and stick up an image

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Posted: 20 September 2012 07:41 AM   [ Ignore ]   [ # 10 ]
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DAZ_ann0314 - 20 September 2012 06:24 AM
SimonJM - 20 September 2012 06:21 AM

Just nabbed the control room ... just need to get home,install and see where my mind takes me ... wink

I expect to see another cool render with a really cool camera angle I never expected was possible wink See what you did…now I have high expectations after that Cargo Hold render you did hehe wink smile

Oh gawd ... now I’m done for ...! wink  Got a Reality render (almost done) with Cyborg and Cargo hold goigg, then I need to see if I can install DS4.5 beta and new content, then install control room and then come up with an idea that you will like using a camera angle you’ll find surprising and after that I’ll just put the finishing touches on my cold fusion thesis ... smile

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Posted: 20 September 2012 07:57 AM   [ Ignore ]   [ # 11 ]
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artistb3 - 20 September 2012 07:07 AM

Perhaps if it had a “new and shiny” as well as an “old and rusty”...


We decided on starting with the rusty look as it was something that hadn’t been done (or not often anyway) that we had seen..or at least not to this extent. Most of the sci fi stuff was more shiney new ships so we decided to go for a more worn down, old ship look instead so we didn’t kinda run into what had been done all ready smile

That being said, that may be coming in the future as an add on for all the sets (a newer shinier version) though I cant promise it but we have discussed it. Before doing that though we wanted to finish all the rooms we wanted to have so if we did a newer texture version for it they would all match etc as these sets do smile We have some more rooms in mind…a couple that should be quite challenging…though it will just depend on how the ones we have done do and whether people want anymore. We don’t wanna tire everyone out on it. On the other hand we have been really enjoying doing these smile We didn’t realize how much we would enjoy Sci Fi (or that we could even do it at all) till DAZ asked us to do The Loading Dock..since then it’s been all downhill as they say. smile

 

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Posted: 20 September 2012 10:13 AM   [ Ignore ]   [ # 12 ]
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@Neil - Glad you posted that render, as I really like it.

OK, I have a few (5 actually) renders I did while beta testing this set, so sit back, relax, and scroll to see all of them.

First up is the Control Room/Cockpit Back Wall using the Green lights set (there are 4 sets of lights in this set guys).  Be sure to click to see unsquished.

For a full-sized render, click here—> http://3dpixelzone.com/ART/controlroom.htm

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CockpitBackWall-Small.jpg
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Posted: 20 September 2012 10:14 AM   [ Ignore ]   [ # 13 ]
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Thank you for the great renders guys.

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Posted: 20 September 2012 10:20 AM   [ Ignore ]   [ # 14 ]
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Second up is the full Control Room as if standing in the doorway from the Hall.  In this one I used the Vivid light set.  Be sure to click for an unsquished view.

For a full-sized view, click here—> http://3dpixelzone.com/ART/controlroom2.htm

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OK . . . Where’s my chocolate?     Post Count —> 3,263 and growing!     Visit my Renderosity Gallery

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Posted: 20 September 2012 10:20 AM   [ Ignore ]   [ # 15 ]
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While we have the attention of the artcollab guys: Do you guys have any plans on making another “anime” texture a la ART Isa a4? That is my hands down most used/edited texture.

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