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Jaderail is at it Again.
Posted: 01 September 2012 04:01 PM   [ Ignore ]   [ # 211 ]
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MarkR151 - 01 September 2012 03:22 PM
Jaderail - 08 June 2012 09:39 PM

Last attempt at Sue for today. I need to crash so I can do the clinic thing in the early hours.

I really like the blue Sue Storm sundress & jewelry you made for that render. Is that in the DAZ Store? If I could get that fittable for the V4 Elite models, I’d like to have it.

Yep it’s a DAZ item. I’ll need to hunt it, I’ve had it for awhile.

Got it Chicari for V4 everything used is in this set.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 01 September 2012 04:19 PM   [ Ignore ]   [ # 212 ]
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Great, thanks! 

You know, I just read what it said about Poser and Poser mats which seems to indicate that it was made for that and am wondering if this is fully compatible with DAZ 4. 

I don’t use Poser.

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Posted: 01 September 2012 06:41 PM   [ Ignore ]   [ # 213 ]
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My renders are 100% DAZ, what you saw is what you will get.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 01 September 2012 07:38 PM   [ Ignore ]   [ # 214 ]
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Good.  smile

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Posted: 02 September 2012 01:06 PM   [ Ignore ]   [ # 215 ]
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Close up of Jaderail Details.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 03 September 2012 12:33 AM   [ Ignore ]   [ # 216 ]
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Jaderail - 02 September 2012 01:06 PM

Close up of Jaderail Details.

Wow and great details at that, lol love the expression too. You know what your character reminds me of? ... The game Skyrim - except with much better graphics of course! He’s full of life, I like him! cheese

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Posted: 03 September 2012 12:35 AM   [ Ignore ]   [ # 217 ]
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His eyes are very interesting as well i might add smile

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Posted: 03 September 2012 03:25 AM   [ Ignore ]   [ # 218 ]
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The eyes always go WOOKNY with a Expression added. They started out tilted but as you can see the end was not tilted just the inner tips stay put. I’ve never been able to fix that.

Wait!! I never tried it with genesis, it might be fixable now. Thanks!! I’ll have to try it again.

P.S. My major D&DA; character, I played him from zero level to max for a double class elf. Mage / Fighter.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 03 September 2012 07:31 AM   [ Ignore ]   [ # 219 ]
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HAHA You’re awesome! Skyrim, I was a wood-elf archer. Maxed archery! Got the best bow too lol Even had a spirit like gost Bow, If it were better in proficiency It would be my favorite tongue wink Unfortunately the story requred me to kill off my elf counterparts as they were evil… I’m a lone elf, coincidently I’ve been trying to ally myself with the orcs.. But they no like elves!

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Posted: 10 September 2012 01:38 PM   [ Ignore ]   [ # 220 ]
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Okay I give up. I just can NOT fix the hair crown issue in the rendered image. Okay so the crown grows hair. I’ll come back to this later when I can think again.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 10 September 2012 01:42 PM   [ Ignore ]   [ # 221 ]
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Can’t you select the offending polys with the Poylongon Tool and assign them a new surface and then set the opactiy to 0% or use the defoming tool.

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Posted: 10 September 2012 01:46 PM   [ Ignore ]   [ # 222 ]
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I’m trying to think of a geometry shell solution myself. (Been using it rather successfully on layering items etc.)

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Remembering Jaderail. Rest, my friend.
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Posted: 10 September 2012 01:48 PM   [ Ignore ]   [ # 223 ]
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I tried the poly thing but lost to much of the hair. I’ve been fighting with deformers for a couple of days now. When I get it close I always seem to pick up to much of the scalp and I end up with a nasty shadow.

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Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
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Posted: 10 September 2012 03:39 PM   [ Ignore ]   [ # 224 ]
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Jaderail - 10 September 2012 01:48 PM

I tried the poly thing but lost to much of the hair. I’ve been fighting with deformers for a couple of days now. When I get it close I always seem to pick up to much of the scalp and I end up with a nasty shadow.

right sorry to hear that you are not going to scalp him

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Posted: 22 September 2012 12:23 AM   [ Ignore ]   [ # 225 ]
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Jaderail, I have a render question for you… I’m playing with Depth of field, but I notice I getting a fare bit of noise on the DOF blur even on level 4 render quality… Is there a specific setting that fixes this? (Mind you this is a massive scene and I’m avoiding veering off from the default level 4 HQ render settings (largely because I used similar settings to what you suggested earlier in this thread… I set it up to render while I asleep last night… When I got up the render time was 8hrs and the progress was 3% DX DX DX

Once this jungle scene is rendered I’m not rendering it again! DX But the DOF thing will be useful for future renders! cheese

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