I made “wink right eye” morph to adjust my morph face
as same way when make FBM. (It seems not need any movements of rig)
I hoped it move as same as other expression moprhs
(daz grouped face expression, as pose of face (head) node)
then, first I moved it in property editor under the pose controll catgory ,
” face node”, and saved it.
but it can only appear when I select genesis node by navigation tool,
under the category of pose controls/head.(ordinally other head pose morph
or expression morph is invisible, when I select root node,,)
I thought all shape morph is FBM (actually meaning) about genesis,
that I could not select other node as shape morph,,
then I think , I need to make ctrl morph which just appoint to the FBM
has no geometery data (with hide property) as pose controll
actually I made it by tweak dsf files with imitate other expression dsf script code,
1. make only ctrl file as pose controller and head node.
2. make reference to PHM (the category is under the posecontroll, and hide property active
but which seems FBM , only some property change, node or etc,,)
then if there is more easy way, and I need not tweak dsf or duf?
just set correctly by property editor or parameter tab,
you can select the face expression morph as pose controll?