I’ve filed a bug report on this, but wondering if anyone else can check Amarseda hair for me please. It loads entirely invisible in DS4.5 - might as well not be in the scene!
Has anyone had this with other hair and know what causes the problem?
and,, I serched my old files then I installed for poser cr2 version again.
now it can find texture too.
but about another set came as daz scene file, I can not see it.
(in my case, I get these hair by appendix of daz manual,, so I understand
I can not get new version, now I am reliefve myself,,, I feel it is better to remake
and save as duf now,,)
If it’s a .daz scene file your loading then check to see which version of DS it was created in, as DS1 scene files haven’t worked right since DS3.0, the UV file is a different format to what DS3 needs so the maps end up distorted to hell, so chances are the transmap is causing it to be invisible.
This is one of the reasons I still have DS2.3 installed, as you need to load these files in it, safe them to replace the DS1 data folder files, and then you can load the .daz into DS3 +.
When loading the Amarseda DAZ file in DS 4.5, it shows up in the Scene tab, but not in the viewport. If I hover the cursor over the viewport where the hair should be, I see the hair highlight in orange, just like any visible element does when the cursor hovers over it. However, If I select the hair in the scene tab, and look at the Surfaces tab, everything looks OK - diffuse, opacity, etc. If I apply another material preset, still nothing shows in the viewport. If I load an old 4.0 DAZ scene that used the hair, the hair shows up just fine in the viewport. I think something must have changed in DS 4.5 to make the old DAZ file incompatible.
I installed the Poser version of Amarseda hair to see if it works, since the DS version does not work. The Poser CR2 file works fine. So my workaround is to use the Poser CR2 file and then apply the DS material presets.
Dug my copy out of the moth balls, the daz files were done on DS1.4 (2006), so the file “data\aprilyshAmarseda_53239\neck\aprilyshAmarseda_53239_neck\maps\uv.dsv” can only be read by DS1 or DS2 as the scripting language changed with DS3.
The result of this is that with no UV coordinates for the mesh, all you get is the first pixel at the top left of each image map applied over the entire mesh, and as that’s a black pixel on the transmap you get an invisible mesh.
Dug my copy out of the moth balls, the daz files were done on DS1.4 (2006), so the file “data\aprilyshAmarseda_53239\neck\aprilyshAmarseda_53239_neck\maps\uv.dsv” can only be read by DS1 or DS2 as the scripting language changed with DS3.
The result of this is that with no UV coordinates for the mesh, all you get is the first pixel at the top left of each image map applied over the entire mesh, and as that’s a black pixel on the transmap you get an invisible mesh.
It’s possible that this has been fixed as 4.5.0.137 Beta is now available
in the change log :
Fixed #47421 : Fixed UV set load on very old scenes
now I’m not really sure what they are considering “old scenes” though
By golly you’re right! The file loads fine in DS3, so I suppose those of us who paid for the product and the software can reasonably expect an update to make it work in DS4.5 right?
my installer is seems old, but they are not for ds 1. or 2:roll:
because it is appendix of daz studio manuall,,,
ps_ac1827_AmarsedaHairDS
ps_ac1827_AmarsedaHairPs
(you know,, there were many many appendix,, I hear it and bought it,,
I should version up carrara6 ,,why I did not ,,,,)
but I understand daz scean files can not be perfectly much in ds 4.
I feel strange because, for poser cr2 file first I could not apply pz material files..
daz 4.5 can not find the directory the material files came with cr2 by one installer,
and I never uninsatlled the product,
but there are not folda for material.
but I installed two version(for poser and ds) again, now I can use only cr2 and pz files,,
(but OK,, because these are almost free items for me,,^^)