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A New Hope
Posted: 30 October 2012 11:31 PM   [ Ignore ]   [ # 901 ]
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LOL!

I’m stealing

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Posted: 30 October 2012 11:54 PM   [ Ignore ]   [ # 902 ]
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all images unrestricted use for BBSFFC group members tongue rolleye

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Posted: 31 October 2012 05:55 AM   [ Ignore ]   [ # 903 ]
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Rendered in a rush, so forgive the crappiness.x Not much time to adjust shaders. But Wendy…

Vicky got a Cho hat.

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Posted: 31 October 2012 07:19 AM   [ Ignore ]   [ # 904 ]
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cool!
lo! the spam filter strikes again

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Posted: 31 October 2012 08:51 AM   [ Ignore ]   [ # 905 ]
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Jaderail - 30 October 2012 08:41 PM

Sorry Peep’s missed the party, but Cecile made me go to bed. Feel better now, miss you all. Please post here too. I’m not in most of you folks time zones. At least I could read a post later if you made one. The Group just dies and nobody changes their setting in Skype.

Be good see you all later.

Did I miss the party too?  We missed you.  I got interrujpted by my son.  He needs someone to revise some code for his game.  Any takers over here?

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AtticAnne in Austin TX


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Posted: 31 October 2012 08:54 AM   [ Ignore ]   [ # 906 ]
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Lil LOL is a cutey pie.  I think we’ve got the new Our Gang now.

And even Vicky wants to be like Chohole.  Hope she doesn’t break a nail wielding her club, but the hat IS fetching.

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AtticAnne in Austin TX


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Posted: 31 October 2012 09:01 AM   [ Ignore ]   [ # 907 ]
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have not done a baby of me yet!
this was the render I grabbed of Jade in his suit before it crashed Carrara
(I could not render it at all in Daz studio, the supersuit and morphs seem misbehave with the baby figure)

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Posted: 31 October 2012 09:06 AM   [ Ignore ]   [ # 908 ]
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I don’t know if his outstretched arms mean “pick me up” or “V for victory”.

We want to see little Wendy.

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AtticAnne in Austin TX


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Posted: 31 October 2012 09:32 AM   [ Ignore ]   [ # 909 ]
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yeah,  every body shout…..where’s baby Wendy.

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Posted: 01 November 2012 05:04 AM   [ Ignore ]   [ # 910 ]
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I give up. Here’s the .obj. I adjusted the shaders, but it imports high up and huge and I can’t seem to figure out how to fix that. So you might need to scale to something like 2%.

https://dl.dropbox.com/u/106879025/chohat2.Mtl

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Posted: 01 November 2012 12:06 PM   [ Ignore ]   [ # 911 ]
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lol! Jacob, it is only a mtl file
not much use without an obj to reference it!
yes, I know I have a hat somewhere but darned if I can find it or the baseball bat, so props by anyone would indeed be handy, I could make my own but saves time when it is taking so long already just trying to save characters.
this is all of them, I Skyped them but for other wannabes I will share here so if they join they know what to expect
Skiriki could look interesting I reckon, I have a jerrycan prop lol!

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Posted: 01 November 2012 12:58 PM   [ Ignore ]   [ # 912 ]
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wendy♥catz - 01 November 2012 12:06 PM

lol! Jacob, it is only a mtl file
not much use without an obj to reference it!
yes, I know I have a hat somewhere but darned if I can find it or the baseball bat, so props by anyone would indeed be handy, I could make my own but saves time when it is taking so long already just trying to save characters.
this is all of them, I Skyped them but for other wannabes I will share here so if they join they know what to expect
Skiriki could look interesting I reckon, I have a jerrycan prop lol!

Excellent picture, Wendy, I love that one.

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Posted: 01 November 2012 04:00 PM   [ Ignore ]   [ # 913 ]
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Well, crap, I wasn’t paying attention.

https://dl.dropbox.com/u/106879025/chohat2.obj

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Posted: 02 November 2012 09:57 AM   [ Ignore ]   [ # 914 ]
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hey ho, anybody home?


doing Mimic files using Balbooka instead of Speakonia I found an interesting answer to my Carrara text to speech issus.
Mimic recognizes SAPI5 but not SAPI4
So whatever is stopping it woking (Mimic pro and Daz studio lipsync recognizes them all) is limited to SAPI4

here is Cho in her Carrara facial close up

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Posted: 02 November 2012 11:42 AM   [ Ignore ]   [ # 915 ]
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Hmmmm, I’ve decided to make a character to use in multiple renders.  He is to be based upon a character I once had in the MMORPG Anarchy Online.  Though he might also be mixed from my Neocron version.  There’s been a Felix Denk in just about everything I’ve played.

Am going to use the Thomas morph and textures as a base, but they will need a lot of adapting.

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