Digital Art Zone

 
   
29 of 91
29
A New Hope
Posted: 08 October 2012 10:01 PM   [ Ignore ]   [ # 421 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  16403
Joined  2009-01-22

I do not expect those to last long, TOS. But I saw them, and wish to see the finished thing.

 Signature 

Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

Profile
 
 
Posted: 08 October 2012 10:08 PM   [ Ignore ]   [ # 422 ]
Addict
Avatar
RankRankRankRank
Total Posts:  8502
Joined  2009-07-13

it is only blood, not the guts close up!
anyway medical not violence tongue wink

Image Attachments
scubs_m5305.png
 Signature 

WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
A Drows Walk
Jaderail is at it again

Profile
 
 
Posted: 08 October 2012 10:17 PM   [ Ignore ]   [ # 423 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  16403
Joined  2009-01-22
wendy♥catz - 08 October 2012 10:08 PM

it is only blood, not the guts close up!
anyway medical not violence tongue wink

LMAO!! You go girl!! I’m going to go hide from the Mod’s now. Chohole carries a big stick and the others have just as bad a bite. LOL

 Signature 

Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

Profile
 
 
Posted: 08 October 2012 10:43 PM   [ Ignore ]   [ # 424 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

Yeah, Jeff, I can do it. I’m n the same boat as you with the walking thing though But I think you can do it too. I just don’t want to do it with aniblocks.

 Signature 

I’m too stubborn to quit.

Profile
 
 
Posted: 08 October 2012 11:22 PM   [ Ignore ]   [ # 425 ]
Addict
Avatar
RankRankRankRank
Total Posts:  8502
Joined  2009-07-13

I use aniblocks red face

 Signature 

WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
A Drows Walk
Jaderail is at it again

Profile
 
 
Posted: 08 October 2012 11:40 PM   [ Ignore ]   [ # 426 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

I got walk designer for M4 and V4 during sales last month, but I only found the poses in my DS content tab. I’ve alspo been looking for some good landing/take-off motions for Eagle 2. Do you know of any?

 Signature 

I’m too stubborn to quit.

Profile
 
 
Posted: 09 October 2012 12:05 AM   [ Ignore ]   [ # 427 ]
Active Member
Avatar
RankRank
Total Posts:  998
Joined  2007-04-08

Thanks for wanting to see what I could bring out of Maya.  I haven’t given up, not by a long shot, but I am struggling with a lot of stuff, including the actual rendering!  Everything seems to look far worse than it does in DS, so I’m clearly not using the right settings.  The best render engine I’ve tried so far is 3Delight… Imagine the irony!  But when I do some basic things like put trees on a surface, they only render in the Maya software engine.  And I really want that Mentalray goodness!

Carrara is just different, it’s familiar and I can play with friends.

It’s the difference between going to the cinema alone or sitting in a comfy room with your mates and watching a DVD.  Both are enjoyable, just differently.

 Signature 

You’re never too old for metaballs!  ~Michael Frank

Profile
 
 
Posted: 09 October 2012 12:16 AM   [ Ignore ]   [ # 428 ]
Administrator
Avatar
RankRankRankRank
Total Posts:  16403
Joined  2009-01-22

I just had the strangest thing happen. I posted three renders to my DA account. One user FAV’ed all of them as fast as I loaded them. Is there a Auto Mark feature I know nothing about on DA? I just thought that was odd, I had never seen this user before.

 Signature 

Exile, Drows Walk: A Tale of Jaderail starts here. Free pulp fiction at its Fantasy best, Updated 2/3/14.
Proud Member of the Bald Wizards Club My stuff at DeviantArt

Profile
 
 
Posted: 09 October 2012 12:22 AM   [ Ignore ]   [ # 429 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

I know what you mean, Barry. It reminds me of little girls and their Barbie dolls. :D

*shudder* Dolls can be creepy.

 Signature 

I’m too stubborn to quit.

Profile
 
 
Posted: 09 October 2012 01:52 AM   [ Ignore ]   [ # 430 ]
Active Member
Avatar
RankRank
Total Posts:  998
Joined  2007-04-08
Jaderail - 09 October 2012 12:16 AM

I just had the strangest thing happen. I posted three renders to my DA account. One user FAV’ed all of them as fast as I loaded them. Is there a Auto Mark feature I know nothing about on DA? I just thought that was odd, I had never seen this user before.

I just looked and I can’t find any such feature.  But you CAN hang around and look at the newest stuff, click on it, decide you like it and add it to faves, then go back to the new stuff and see your next one, almost as soon you post.

I only got faved by new people that kind of fave anything just because it’s got a fave button!

 Signature 

You’re never too old for metaballs!  ~Michael Frank

Profile
 
 
Posted: 09 October 2012 01:55 AM   [ Ignore ]   [ # 431 ]
Active Member
Avatar
RankRank
Total Posts:  998
Joined  2007-04-08
wendy♥catz - 08 October 2012 10:08 PM

it is only blood, not the guts close up!
anyway medical not violence tongue wink

Got to be honest Wendy, I’m not sure what to make of the blood.  It doesn’t seem to look much like real blood, seems like he’s shooting soft red balls out of his chest.  Is there a more liquid feature in Carrara that would do the blood better, more of a flow than a ball-gun?  I haven’t checked out the features of Carrara yet so I don’t fully know what she’s capable of. Will be test driving her later.

 Signature 

You’re never too old for metaballs!  ~Michael Frank

Profile
 
 
Posted: 09 October 2012 02:13 AM   [ Ignore ]   [ # 432 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

You can make the particles look liquidy by increasing the number of particles per second and adjusting the velocity.

 Signature 

I’m too stubborn to quit.

Profile
 
 
Posted: 09 October 2012 02:56 AM   [ Ignore ]   [ # 433 ]
Active Member
Avatar
RankRank
Total Posts:  998
Joined  2007-04-08
LightofHeaven - 09 October 2012 02:13 AM

You can make the particles look liquidy by increasing the number of particles per second and adjusting the velocity.

I’m assuming that would mean a massive increase in render time though if there are a lot more particles?

 Signature 

You’re never too old for metaballs!  ~Michael Frank

Profile
 
 
Posted: 09 October 2012 03:38 AM   [ Ignore ]   [ # 434 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

Well, I rendered a scene with, like, 24000 particles from two emitters. 48000 total. Didn’t take long to render.

 Signature 

I’m too stubborn to quit.

Profile
 
 
Posted: 09 October 2012 03:44 AM   [ Ignore ]   [ # 435 ]
Active Member
Avatar
RankRank
Total Posts:  608
Joined  2011-01-13

I guess the time depends on your scene and render settings. Particles are mostly for animation, I think. But you CAN render a single frame.

 Signature 

I’m too stubborn to quit.

Profile
 
 
   
29 of 91
29