instancing new, and Ihave not tried it in studio yet.
I do not have infinito, it is a plugin to help studio do some stuff Carrara has done forever.
Yeah but I’m more familiar with the DS workspace and workflow than I am with a Carrara one, and I was very VERY curious about how well it worked. Truth is it might have worked very well if it didn’t crash, and if it wasn’t quite so fiddly, but I don’t personally get along with it all that well.
When it comes to DS, I feel like my mindset is similar to my mindset when I used to program games all those many years ago, whereas when I work with other 3D apps I feel like my mindset needs to be all modern and I need a uni degree in mathematodimensioartististuff. Or something.
So my learning curve goes a little like this…
If I learn to pose, layout and light in DS, I’m also learning to pose, layout and light in Carrara, Maya, 3D Studio, Cinema 4D and anything else nature might throw at me.
If I learn to model in Hexagon, I’m also learning to model in Modo, Carrara, Maya, 3D Studio, Cinema 4D and… you’re getting the picture, yes?
And then when I’m ready, and ONLY when I’m ready, I will kick off in Carrara and Maya.
I did leave out two of my favourite programs from that list of learnings. Bryce and Vue. Neither of those are as specialised as they seem, though they do both EXCEL at landscapes and scenery, but I feel that Bryce has a very long render time for a good quality image, and I find that Vue is on another level when it comes to just about every part of it, IF you spend a fair bit of cash on it. The basic version is actually a very good price, and then you want more, and more, and more, until you might have well just save up and buy the best.
I’m gonna post my first WIP in the newbie contest now. It’s REALLY a WIP though, only the environment is done.