Can anyone go over quick comparison of Elite Human Surface Shader, UberSurface/UberSurface2, pwSurface2...
I noticed when applying UberSurface to one model, using UberSurface drastically improved it yet on Tamesis the HSS was better. How do these translate if rendering in Lux vs 3DLight?
Finally, have had trouble getting pwSurface to work.. I select surface and ctl+click, double click, etc... and nada, it doesn't change the shader from whatever it is set to. Any idea what I am doing wrong?