Well I ran into a problem that i dont seem to be able to solve so if somebody could point me
in the right direction I sure would be grateful.
Im trying to convert a 3DS file (Hexagon) to a sculpty for second life or any other opensims. I can open the
the 3DS file no problem in hexagon but when i export it I get a second life tga file, it will not make a sculpty
with the file. In fact I cant even open the tga file that hexagon creates.
If anybody can help me i sure would be grateful