i’ve got a character, and i want them to move slightly on the spot while their feet stay in place
pretty simple, eh?
i know how IK works. i know how to do it in DS (just add pins to each foot and move the hip left and right over time). i know how to do it in Carrara using manually added Target Helper Objects (although that’s a pain, because there doesn’t seem any way to add them to a precise point in a scene, i.e. where the foot object actually is)
BUT, i’m sure there must be a better way. the manual indicates that you can use the Create IK Chain to automatically generate helper objects, but i’m darned if i can get that function to work
any assistance much appreciated


