Okay…time for another ‘Newbie’ question.
I keep having some ‘blue dots’ show in my renders when using Wild Hunt: Wildenlander for Michael 3
I realize that these must be for the cloak…possibly to help me reposition but, they don’t show up in the work area—only when I render. If I delete or hide the cloak…the dots disappear—simple process of elimination that they are with the cloak. Now, how do I use them to manipulate the cloak and how do I make then not show in renders. See the attached example of the ‘blue dots’—I should mention that I’m using DAZ3D 4.5