joserendon - 02 November 2012 10:03 AM
I have a new MacMini with Mac OS X mountain Lion, is there a way to run Bryce on this system, or does DAZ 3d just bought Bryce to let it die, that would be a shame and a real disappointment, you have to make a Bryce version that runs on Mac OS X Mountain Lion.
PLEASE PLEASE PLEASE, you can not let an amazing tools and a legend like Bryce die.
They plan on it when it next comes into the developement cycle. It’s been stated by official Daz representatives that their top priority is to try and get it working in OSX Lion and above. The big question mark though is whether it is a relatively simple problem to fix or requires a major revision or complete rewrite? If it’s a relatively simple fix then it could happen in the next year, (although nobody has said when the next Dev cycle will begin or if Bryce will be included in it for certain). If it requires a major revision or a complete rewrite then it’ll very likely take more then a year. In the meantime, while it’s a less then satisfying solution, especially since so many Mac users despise Microsoft, you can successfully run the Windows version on the latest Macs using either Bootstrap or Parallels.
I doubt Daz would let it die completely but then again as is the case with all products and all companies, if it isn’t producing a profit then it doesn’t make good business sense to keep spending money on it. Unfortunately for Daz, Bryce does not really require additional content to make amazing scenes. This aspect of Bryce means that it’s not much of a money maker for Daz, and now that it’s not working for all Mac users of OSX Lion or above means that it’s even less of a money maker because who is going to buy content for a program they can’t even use? As to the of did Daz buy Bryce to let it die? The question is no, in fact them buying it is why it’s not dead already and actually has greater abilities then when they bought it. Daz took it from version 5.5 to version 6, then 6.1, then 6.3, then 7, and most recently 7.1 which is more developement then any of the companies that owned Bryce before Daz.
Also unfortunately for Daz the things they sell are not what many people see as essential and therefore with the economy of the world being as bad as it has been the past several years sales of all Daz products have dropped sharply leaving Daz with not a whole lot of money to work with for further developement. On the other side of the coin though you have Apple who created the problem by making their OS no longer backwards compatible with many programs by dropping an enulator called Rosetta, which was purely a business decision because Apple doesn’t own Rosetta and their licensing for it expired, so to keep running it they would have had to pay more money to renew their license. Now Apple makes a great many products huge numbers of people see as essential, namely things like the iphone, the ipad, the ipod to name a few. They are so essential in fact that even in a bad economy sales for these products have stayed strong and even risen to the point that Apple is now the richest company in US History. In other words they could easily afford to either renew the license for Rosetta or find their own programing solution to allow the chipset of the newer computers (Intel) to work with code written for the older chipsets (Motorola). Seeing as how it was their decision to drop Rosetta that broke Daz and they have way more money to spend on developement then Daz, Mac users should be demanding Apple fix this incompatability issue if they want a faster solution and or don’t want to risk Bryce eventually dying off.