free mocap system : WiiMote control DS 1,2,3,4

mCasualmCasual Posts: 3,218
edited May 2012 in Freebies

download here :

version history
May 28, 2012 3PM tested with DS4, created icons, created version for DS1 and 2, tested under DS1.8, released new package
Dec 27, 2010 1:51 PM released the server's cpp source code.
Dec 23, 2010 5:08 PM released version for DS3 only

Got a wiimote ? ( it can be purchased separately for less than $40 )
Got a PC with Bluetooth? ( usb Bluetooth dongles for $15 )

Then you could use the WiiMote to control characters, cameras, lights in Daz Studio 1, 2, 3 or 4

example of results

figure 1. shows the interface
you select which data source from the WiiMote is connected
to which node/property or node/Morph in Daz Studio's scene

click the wiimote's home button and, you're the puppeteer !

there's even a Record button

the source code of the daz script is not encrypted , so the braves could create custom applications

600 x 469 - 42K
Post edited by mCasual on


  • edited December 1969

    Thank you for sharing this.

  • wancowwancow Posts: 2,708
    edited December 1969

    this is just AWESOME! This is like one step away from complete remote character control!!!

  • assmonkeyassmonkey Posts: 0
    edited December 1969

    I would in fact like to know what you're using to make these plug-ins?

    C++, python? I want to learn so I can make a plug-in to bridge daz and gimp

  • IsazformsIsazforms Posts: 156
    edited December 1969

    Thaks¡¡¡ I need a basic orientation for conect Wiimote to pc. I dont understand the process. Please help me.

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