for writing with particles, you’d make a path, and have the particle emitter follow that path.
Use meta-ball particles, since they join together, like a liquid would.
You have an option in the particle emitter which allows you to “emit now” and that can be key-framed (on and off)
so, you can have the particles stop being emitted at the end of the letter, and start again at the start of the next letter, shape, or word.
you can set the emitter to be invisible, or, have the particles emit from another object, such as the nib of a pen.
For the IK chain link tool,..
This is for creating IK chains in your own figures,.. figures you’ve bought, like V4 M4 etc, don’t need this, and they can be posed easily in carrara. .. you can select both hands and / or, feet at the same time,.. and move / rotate them.
You can also create IK target helpers (target helper objects) (like a “Null” object in Daz Studio).
IK target helpers allow you to move the helper objects, (instead of the figure bones) and the figure will follow those targets.
If you open a new scene,. and then go to File / Import ..then browse to wherever you have V4 or M4 located
(EG: Poser 8 / Runtime / geometries
then load the Victoria 4 CR2 file,.. Carrara will offer you some import options, such as “Create IK target helpers”
which creates target helper objects for the hands and feet.
For the question about V4 and Hair caps…
When you apply the hair to the Cap object, .. then that will be the object which shows up in the hair room.
the hair cap is only parented to the figure,. so the figure won’t show up in the hair room, only the object the hair is applied to.
You don’t need to use the hair caps,.. you can grow hair directly onto the figures head, but.. hair caps have a textured surface which can help sell the illusion of hair.
The Carrara native content installer only comes with the Full version of Carrara,... you also get a bunch of “bonus” Daz3D content, like V4 / M4, and carrara shaders.
The carrara native content gives you a bunch of preset shaders, sky’s, clouds, tree’s, example scenes, plus a bunch of simple models, from Aircraft to Ziggurat’s,. Everyday objects, food, animals vehicles, etc.. and Buildings
everything you’d need to get started.
Hope it helps