explaining the difference between , locally, internally, externally
Oddly enough maybe they felt this was self-explanitory…, but it should be stated.
In all the texture map shaders is the option to SAVE the image internally (inside the Carrara file) or externally. Externally means getting the image from the harddrive. if it is not there when you next open the scene Carrara will ask if you want to look for it. (If you cannot find it, you can hit [CANCEL] and Carrara will stop asking you for it…)
In the SAVE AS… window, you are given the option again, but also Locally, which means Carrara will use the options that are selected in all the texture map shaders, so you could have a combination of generic image maps saved internally, and a specific image saved externally (so you can continue to edit it).
Click thumbnail to see full-size image