Digital Art Zone

 
   
3 of 13
3
HDR Pro-Sets: Urban Recreation for DAZ Studio Out Now!  [Commercial]
Posted: 11 September 2012 02:26 PM   [ Ignore ]   [ # 31 ]
Member
Avatar
Rank
Total Posts:  184
Joined  2007-03-10
I thought I'd say I'm still waiting....and I want to keep this thread alive
Profile
 
 
Posted: 11 September 2012 04:01 PM   [ Ignore ]   [ # 32 ]
Power Member
Avatar
RankRankRank
Total Posts:  1785
Joined  2009-08-08
This is probably a totally ridiculous question. But will the lighting of this set work with Magix101's new WorldBase environment? People have been posting all kinds of problems with UberEnvironment lights with it, so I won't be surprised if it doesn't, but it would be nice to know.
Profile
 
 
Posted: 11 September 2012 04:58 PM   [ Ignore ]   [ # 33 ]
Active Member
Avatar
RankRank
Total Posts:  314
Joined  2007-12-18
I mentioned a couple posts in that a Poser version shouldn't be too hard, though right now I'm not quite ready to work on it. I'd like to get the Carrara version figured out as well so the releases aren't anymore drawn out.

These files when they're released will not contain the full resolution .HDR images. At full resolution the HDRIs are around 300-400 MB a piece. DAZ Studio doesn't really make use of that much information, UberEnvironment works just fine with low resolution and JPG backgrounds are worth what those HDR files do to downloads and DS's memory. They will be included with the Carrara version though since GI and background comes from the same map there, and it supports .HDR native etc.

As for World Base I don't really know, I've not used it myself. If people say it has issues with UberEnvironment it probably with with these, since these use UberEnvironment.
Profile
 
 
Posted: 11 September 2012 10:44 PM   [ Ignore ]   [ # 34 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2696
Joined  2012-02-04
It's in the store now!
http://www.daz3d.com/shop/urban-recreation
Bought it! Didn't even stop to read the details. Just in the cart and checked out. I won't have time to play tonight. It's already almost 1:00 AM.
[ Edited: 11 September 2012 10:50 PM by barbult ]
 Signature 

New member of the Bald Wizards Club

Profile
 
 
Posted: 12 September 2012 12:18 AM   [ Ignore ]   [ # 35 ]
Addict
Avatar
RankRankRankRank
Total Posts:  8405
Joined  2009-07-13
I am very hesitant about buying if there is still a Carrara version with full sized HDRI images coming.
as for one thing, I would be using it in Carrara and while jpgs would surfice for my simple shadow catch scenes, I do indeed use hdri files where I can.
not overpriced but too much to spend twice.
so sorry DT, waiting for now.
 Signature 

WARNING do not click tongue rolleye what video horrors will be seen if you do cannot be unseen.
my render thread
        never forget
A Drows Walk
Jaderail is at it again

Profile
 
 
Posted: 12 September 2012 02:44 AM   [ Ignore ]   [ # 36 ]
New Member
Total Posts:  1
Joined  2008-03-17
when is it coming to Carrara PRO 8.5
Profile
 
 
Posted: 12 September 2012 04:27 AM   [ Ignore ]   [ # 37 ]
New Member
Total Posts:  1
Joined  2009-04-01
I've just bought this and its fantastic, excellent base for shadows, very realistic texture, takes no time at all to render and wonderful lighting my absolutely fave purchase so far this year. I hope you make many add ons, alien worlds, winter scenes etc I will buy the lot. Thank you.
Profile
 
 
Posted: 12 September 2012 05:08 AM   [ Ignore ]   [ # 38 ]
New Member
Avatar
Total Posts:  5
Joined  2005-11-16
Hi there,

Wow, this HDR Pro Sets are very interesting! I have one question about them...Are they compatible with Reality plugin for DAZ Studio?

Do you test a Reality scene with the Shadow Catcher and these 360 Degree HDR Environments?

 Signature 

http://myvirtuallady.com

Profile
 
 
Posted: 12 September 2012 05:41 AM   [ Ignore ]   [ # 39 ]
Addict
Avatar
RankRankRankRank
Total Posts:  6565
Joined  2006-02-20
Zaarin - 10 September 2012 11:52 AM
I think Bagginsbill made a post at Renderosity about how to set up a shadow catcher that works with IDL.


Bagginsbill's Poser Shadow Catcher
https://sites.google.com/site/bagginsbill/free-stuff/shadow-catcher
 Signature 

I like Bryce, DazStudio, Poser and Vue ... in alphabetical order. And I would probably like Carrara too, if I could find the time to become acquainted with it. Peace?
Poser and Daz Studio Free Resources Wiki: https://poserdazfreebies.orain.org

Profile
 
 
Posted: 12 September 2012 06:09 AM   [ Ignore ]   [ # 40 ]
Power Member
Avatar
RankRankRank
Total Posts:  1279
Joined  2005-02-25
Got to say I'm very pleased with it. The shadow catcher is amazing nice and soft, fiber mesh hair comes up nicely to, a big thumbs up here. I think I'll rending some HDRI with Vue should come up with some nice BGs.
Image Attachments
HDRI.jpgHDRI2.jpg
 Signature 

The Mind on the other side!
http://www.daz3d.com/shop/midnight_stories/

 

Profile
 
 
Posted: 12 September 2012 06:39 AM   [ Ignore ]   [ # 41 ]
Power Member
Avatar
RankRankRank
Total Posts:  1121
Joined  2010-09-19
nice, cheap at half the price wink
Image Attachments
HDR-test1.jpg
 Signature 

My deviantART page
My ShareCG freebies
Some of my music

Profile
 
 
Posted: 12 September 2012 07:47 AM   [ Ignore ]   [ # 42 ]
Active Member
RankRank
Total Posts:  819
Joined  2009-12-07
Hi Jeffrey

I am super interested in this product (today of course!) but have 2 questions:

1) Can I use it with other HDRI's (I have many of your other products as well a large number of free IBL's)? Do they need to be any specific format (e.g. latlong/spherical or .HDR/.EXR etc) Sorry I don't know very much about the technical aspects of HDR lighting.

2) Is there an option to disable the slight toon effect? I understand your rationale about "normal" photo quality but I render exclusively in Reality/Lux and if I buy the product and find that the toon effect doesn't work for me I may want to turn it off. I try to do realistic rendering (not good enough for photo-realistic yet).

Cheers
 Signature 

PoseMaster for DAZ Studio and PoseMaster People Pack now sold at Rendo.

Profile
 
 
Posted: 12 September 2012 09:10 AM   [ Ignore ]   [ # 43 ]
Active Member
Avatar
RankRank
Total Posts:  314
Joined  2007-12-18
Thanks to everyone for the comments! I just updated the main post with the product page etc.

To address the questions asked...

Any additional versions of this set will be released at no additional cost to those who buy it. When the Poser and Carrara versions are released I'll have DAZ send out some coupons for those who bought the DS only version. Any additional sets after I get the work done figuring out other programs will be released with all versions in the same product. The only reason you're not getting those versions now is because of the time involved and my need to get something released.

That slight toon effect is probably bringing some misunderstandings. Reality tries to render the same perfect image that DS does, it's unbiased in it's lighting calculation but there's no actual optics involved. It doesn't pass the image through numerous layers of different quality glass going through a camera lens, or pass it onto a camera sensor that has imperfections. All of these pictures were taken with a real camera that has this glass and imperfection, the tooning is just there to remove that. It's not there to add a cartoon style, but to get rid of these things so it looks better with ALL renderers. I'm just calling it toon because that's technically what the effect is.

The shadow catcher will work with any other HDRI you setup with these rigs, though you need to keep in mind there's additional lights here to help with directional shadows etc. For it to look just as good with another HDRI you would have to modify or add lights to make it match. My other products would work great because they already have the lights there, you would just need to load those presets and use the shadow catcher. Just make sure you're not rendering with two UberEnvironments lol.

These don't work in Reality, I'm not really sure if there's a way to do proper shadow catchers there or not. If someone can point me in that direction I'll take a look at it. I've got no problem continuing to support Reality with presets, but the act of making promo content and multiple render tests etc for it eats up too much time these days with how slow it goes. So I'll need a bit of help making it work in order to keep myself from pulling hairs.
Profile
 
 
Posted: 12 September 2012 09:14 AM   [ Ignore ]   [ # 44 ]
Active Member
Avatar
RankRank
Total Posts:  314
Joined  2007-12-18
I wanted to mention that the rest of my store is also 50% off in celebration of the PA sale today! If you'd like some additional HDRIs or backgrounds to use with the shadow catcher like people mentioned now's the best time to grab them.

http://www.daz3d.com/shop/dimensiontheory
Profile
 
 
Posted: 12 September 2012 09:23 AM   [ Ignore ]   [ # 45 ]
Addict
Avatar
RankRankRankRank
Total Posts:  2696
Joined  2012-02-04
Question: Am I supposed to rotate the camera or the lights and skydome to view another area of the environment?

With Skies of Terra, the lights were parented to the skydome as I recall, and everything was rotated together by rotating the skydome. In UR, the lights are not parented to the skydome. So, I'm a little confused. Did I overlook some usage documentation? Sorry, I don't have lots of experience with HDR lighting.
 Signature 

New member of the Bald Wizards Club

Profile
 
 
   
3 of 13
3