Not sure if you mean the graphic’s cards preferences or Hexagons [regarding] Open GL optimization
Hope Roy doesn’t mind my answering for him, but I’m here now so I figure I’ll answer here now.
He means hexagon’s preferences.
Hit <CTL-R> to bring up the preferences menu.
Select the “3D display” tab.
Select the “advanced” section.
This is where you’ll find the “OpenGL optimization” setting.
Because it’s a ‘specially made’ graphics card, intel does not have updates for it
The 945 chipset is one of many types of what are known as “embedded graphics”. Instead of having a separate (and upgradeable) video card, virtually all laptops and some desktops “embed” the graphics on the motherboard itself using “graphics chipsets”.
As far as graphics chipsets go, the 945 is actually one of the better ones. While the hardware can’t be upgraded, intel supports the drivers for their chipsets very well. You probably already have the latest chipset drivers, but just to be sure I gave you the link in my previous post.
Note that these are not the same thing as the video drivers you get from toshiba (they serve completely different purposes) and you’ll want to make sure that you have the latest version of their drivers as well (which I suspect you do from your descriptions).
I’m also not sure how much ram I have assigned. How do you do that?
If the info the graphics card preferences is accurate? i don’t have much.
it reads: DirectX* Version: 9.0
Physical Memory: 3318 MB
Minimum Graphics Memory: 8 MB
Maximum Graphics Memory: 128 MB
Graphics Memory in Use: 13 MB
I’ve checked the toshiba site and it doesn’t look good. Many embedded systems allow the user to physically assign fixed amounts of ram to their video controller. On the porteges, toshiba uses a “dynamic allocation” scheme to assign ram automatically to the graphics (probably on demand), but only to a maximum of 128meg. This may or may not be toshiba’s fault; it’s possible it’s a physical limitation of the 945 but I’d have to hit the books to find out.
Bottom line is you’re stuck with 128megs max of video ram. While this is rather anemic for today’s graphical demands, I tend to doubt that it’s responsible for your current problems.
I think I’ll wait to see how you do with Roy’s OpenGL advice. That holds the most promise in my mind.