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New Daz-OptiTex Dynamic Clothes thread [Commercial]
Posted: 08 October 2012 03:32 AM   [ Ignore ]   [ # 301 ]
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For the Red Carpet Evening Gown, if you use a curvier model or increase the Shrink X and Shrink Y settings (preferably with an animated drape), you can get a tighter fit up to the flare. Attached is an image of the gown on a fully figure. I increased the flare by pushing the internal pressure up to 10.00 for one drape and then decreased the pressure back to 5.00 for another to soften the drape a bit.

Thanks, that looks great

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Posted: 08 October 2012 09:50 AM   [ Ignore ]   [ # 302 ]
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RKane_1 - 07 October 2012 06:21 PM

Okay, cool. Do you have like an elasticity setting? Is there a good tutorial around for things such as this?

I’m sure there are, though I’ve never done an active search for them. I tend to just go by trial and error until I get the look that I want.

http://www.optitex-dynamiccloth.com/FreebieDownload04.php

These fabric setting presets are a good start.You can choose a stretchier type of fabric (each preset has the fabric name it’s meant to emulate), for instance, to fit a slightly larger figure. Try playing with each preset and observe how it drapes and take note of what the settings are if you like a particular effect.

 

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Posted: 08 October 2012 09:55 AM   [ Ignore ]   [ # 303 ]
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Knight22179 - 07 October 2012 06:33 PM

And these are the reasons why I won’t touch dynamic clothing. Way too many hoops to go through just to make them work. oh oh

Not really. A couple of items require animated drape, but they’re worth the extra effort. And, yes, if you want to try to make them do what they weren’t really designed to do, they also require a bit of extra tweaking. On the whole, though, they aren’t particularly difficult to use so long as you’re using them on the figure they were designed for. I do extra work because I like to push what I can do with them and use non-standard figures/characters.

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Posted: 08 October 2012 11:27 AM   [ Ignore ]   [ # 304 ]
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Make sure the version number of the Dynamic Clothing Control installer matches the version number of DS.

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Posted: 09 October 2012 03:01 AM   [ Ignore ]   [ # 305 ]
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ThespiSis - 08 October 2012 09:55 AM
Knight22179 - 07 October 2012 06:33 PM

And these are the reasons why I won’t touch dynamic clothing. Way too many hoops to go through just to make them work. oh oh

Not really. A couple of items require animated drape, but they’re worth the extra effort. And, yes, if you want to try to make them do what they weren’t really designed to do, they also require a bit of extra tweaking. On the whole, though, they aren’t particularly difficult to use so long as you’re using them on the figure they were designed for. I do extra work because I like to push what I can do with them and use non-standard figures/characters.

I thought it was all a bit of a faff at first, but now I hardly use non-dynamic clothes at all; dynamics are generally far cheaper for the same quality (or free) and look better. I found animated drapes slow and difficult and often gave the wrong results (such as ‘popping out” of low cut clothes). I now go into the item rig in Scene and rotate each rigged part to sort-of fit before draping and it seems to work really well, even in more extreme poses.

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Posted: 09 October 2012 09:14 AM   [ Ignore ]   [ # 306 ]
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siluria - 09 October 2012 03:01 AM
ThespiSis - 08 October 2012 09:55 AM
Knight22179 - 07 October 2012 06:33 PM

And these are the reasons why I won’t touch dynamic clothing. Way too many hoops to go through just to make them work. oh oh

Not really. A couple of items require animated drape, but they’re worth the extra effort. And, yes, if you want to try to make them do what they weren’t really designed to do, they also require a bit of extra tweaking. On the whole, though, they aren’t particularly difficult to use so long as you’re using them on the figure they were designed for. I do extra work because I like to push what I can do with them and use non-standard figures/characters.

I thought it was all a bit of a faff at first, but now I hardly use non-dynamic clothes at all; dynamics are generally far cheaper for the same quality (or free) and look better. I found animated drapes slow and difficult and often gave the wrong results (such as ‘popping out” of low cut clothes). I now go into the item rig in Scene and rotate each rigged part to sort-of fit before draping and it seems to work really well, even in more extreme poses.

With the ‘cloth’ settings and shaders like Fabricator, one shirt becomes 100…

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Posted: 09 October 2012 03:45 PM   [ Ignore ]   [ # 307 ]
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siluria - 09 October 2012 03:01 AM

I now go into the item rig in Scene and rotate each rigged part to sort-of fit before draping and it seems to work really well, even in more extreme poses.

I’ve always done that in preference to running an animated drape. It does have limits, though, e.g. when putting a pretty dress on a werewolf. One method or the other usually works well enough, with enough tweaking.

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Posted: 16 October 2012 05:31 AM   [ Ignore ]   [ # 308 ]
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Posted: 16 October 2012 05:32 AM   [ Ignore ]   [ # 309 ]
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Just to inform you, I am working on the free updates for all Dynamic Clothes items in the Daz store (rigged to Genesis) I uploaded to Daz 10 items until now and hope Daz will release them soon.
Dress of your dreams, Nightwear, QiPaoDress, Kimono Dress, Flared Skirt, Flamenco Dress, Catsuit, Belly Dancer, and Beach Dress
Ultimate Tee is already updated and available.

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Posted: 16 October 2012 06:14 AM   [ Ignore ]   [ # 310 ]
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OptiTex - 16 October 2012 05:32 AM

Just to inform you, I am working on the free updates for all Dynamic Clothes items in the Daz store (rigged to Genesis) I uploaded to Daz 10 items until now and hope Daz will release them soon.
Dress of your dreams, Nightwear, QiPaoDress, Kimono Dress, Flared Skirt, Flamenco Dress, Catsuit, Belly Dancer, and Beach Dress
Ultimate Tee is already updated and available.

wonderful news - thank you

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Posted: 16 October 2012 07:23 AM   [ Ignore ]   [ # 311 ]
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Many thanks for this.

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Posted: 16 October 2012 07:26 AM   [ Ignore ]   [ # 312 ]
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Thank you very much!
smile smile smile

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Posted: 16 October 2012 08:02 AM   [ Ignore ]   [ # 313 ]
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YEAH!

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Posted: 16 October 2012 09:59 AM   [ Ignore ]   [ # 314 ]
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Thank you Martin.

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Posted: 16 October 2012 11:05 AM   [ Ignore ]   [ # 315 ]
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Just passing-through and wanted to add my ‘Thanks’ for updating these outfits, and supporting (in my case) hobbyists!  Vendor support might be a short-term cost, but in the end, it speaks volumes to your customers….grin

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