Question, are these all going to be added to the other DC freebie site? Just thinking it would be easier to keep track of it all for everyone instead of digging through this thread from start to finish.
Question, are these all going to be added to the other DC freebie site? Just thinking it would be easier to keep track of it all for everyone instead of digging through this thread from start to finish.
Just wondering if someone can tell me how to install the dynamic clothing control onto a drive other than C? It searches and tells me I don’t have Daz installed.
gorgeous dynamic stuff for Poser is out there with textures that are just stunning.
Ok..I have to say it.. That isn’t a dig at DAZ at all but rather at the PA’s here who do textures.
I thought it expressed a frustration at not being able to use clothing objects as dynamic clothing in studio as you can do in poser. If we had the ability to animate any object, we could use the stunning textures available anywhere, including here.
I was going to say. This is more about the OBJ drape we are sorely missing. I do like some of the clothing textures in the two sets mentioned but it’s not like between you and Miss M that we couldn’t achieve similar results. Alls that’s missing is a way to drape obj’s in DS. I consider myself a fairly good texture artist but I do notice nice work when I see it and well, those two packs are stunning at RDNA!
I was going to say. This is more about the OBJ drape we are sorely missing. I do like some of the clothing textures in the two sets mentioned but it’s not like between you and Miss M that we couldn’t achieve similar results. Alls that’s missing is a way to drape obj’s in DS. I consider myself a fairly good texture artist but I do notice nice work when I see it and well, those two packs are stunning at RDNA!
Are you saying I can use Genesis dynamics in DS3 as long as I animate the drape?
No, but you can use them on Gen 4 characters in DS4 as long as you animate the drape.
How do you animate the drape? I put the western vest on M4 in DAZ4.5 and did not do that. It seemed to work but maybe it was simple enough that it did not matter.