But these textures can be used by Genesis with no issues.
So what do you want to see for Genesis that isn’t there now?
Or is there a problem implementing these textures for Genesis I don’t know about?
No problem. Simply an example of what I’d like to see for genesis.
I would like a skinpack of middle-range skin tones. I don’t want characters, really. Paying for a character is more expensive than paying for the skin alone, at least it should be in theory!
That’s cool and all but, truth be told, I have not dabbled in textures much and I was wondering if there is an issue with using V4 and M4 textures on Genesis like the seams not matching up or something. If a texture is made specifically for Genesis will it overall be better than one originally made for V4 OR M4? If so, how? (Strictly curious from the perspective of a texture newbie, here.)
Oh, that’s okay! =-) I’m a skin geek, so I can tell you… I do a lot with skins, and skin quality varies by creator and what application they are using primarily (poser vs daz), and what their lighting set is. Some skins made for earlier models don’t look great on genesis, or were created for poser and require tweaking to look proper and these instructions aren’t always supplied. In general though most skins look ok on genesis without rework.
But for me- a lot of the m4- v4- stuff characters include facial features and body morphs you can’t use with genesis, unless you own gen x and convert them… So for me- I’m paying for a character, and only taking the skin, when, I’d really rather have a geneis version or simply the ski since the features and other character elements aren’t usable.