...when I purchased Poser Pro 2010, I received a complete working application that functioned nicely right out of the box. All of the various tools and “rooms” worked the way they were supposed to. The same with PSP X3 and Photoshop Elements.
With every new rollout of Daz Studio, it always seems to be a struggle, components are not finished or just don’t work, plugins have not been updated, etc. It wasn’t so much a deal when the applciation was free, but when many like myself plunked down our hard earned money for what was supposed to be a “complete” application (3Advanced) to find it no better (and even less stable) than the previous free versions we felt sort of “cheated”. After trying to work with it for a couple months, I uninstalled the app and went back to 2.3 for a while.
Actually I find PP2010 to be more stable than 220.127.116.11 (on my old duo core 32 bit notebook with shared graphics memory) as it has much better memory management and the ability to perform batch rendering which helps when working with limited memory resources. Granted, I still prefer Studio’s basic light system as it is far more intuitive and feels more like working with actual stage lighting (which is why I still prefer LDP and SLP over UE). However, if the tradeoff is better success with having renders actually complete instead of crash, then the extra learning curve will be worth it.
Funny, when I first became involved in this, I was a very staunch supporter of Daz and Studio as I saw them as the underdog in the 3D software world. I liked the simplicity of the application and basic philosophy Daz had, give the full blown programme (not some hamstrung 30 day demo) for free for people to try out without any time limit. It’s “open” plugin based style allowed one to customize the application to one’s workflow and needs. One could also “pay as they go” which on a limited budget was easier to manage than having to come up with a large lump sum up front.
In comparison it seemed that with programmes such as Poser, one had to accept and (pay for) what the developers gave you whether you used all of the features or not. When S-M took over the rights to Poser from EFrontier (my copy of P6 is still from EFrontier) it felt like things became colder and more impersonal (particularly when the forums at CP were closed) which turned me off even more.
The only reason I ended up with P8 in my library was because I won it as part of a prize package from a challenge. I installed it and started playing around to find that I actually liked what it could do. Yes it handled a lot differently, but I found could actually render scenes that would crash in 3A. I also found (at least from my perspective) the morphing and posing controls to be more precise. Then just before the release of 2012, S-M offered an incredible upgrade deal for PP2010. Having seen what others did in 2010 and looking at some of the advanced features it had (as well as it being more “gentle” on older systems such as mine), I sent off for the upgrade.
I’m not trying to foster an app war as I agree that is counterproductive and only leads to bad blood. I’m just mentioning that I feel I’ve found something that works better for me for the time being. So I guess I’ll have to be content to ‘limp along” with the “imperfect” Gen4 figures (along with Aiko3 and the original Sadie, Sam and Mavka). I see it as tradeoff for more stability and less aggravation. After all this is supposed to be something to help me relax after dealing with the real world for thirteen hours each day.
Someone once said, “It’s not the tools, it’s how they are used is what counts”.
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