This is what I’ve been doing: On frame 1, I select the entire character and set the Y translation to 1 (the character moves up) and I create a key frame. And I set a key on frame 10 for Y translation to 1. Then on frame 5, I make sure the character is still selected and I set the Y translation to 0 and when I check the other key frames, they now say 0. What am I doing wrong? Maybe I don’t understand what you mean by “node.” I do know that I tried the same thing with Genesis and did not have the problem.