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Poser Newbie Thread
Posted: 08 June 2012 07:53 AM   [ Ignore ]   [ # 16 ]
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yup, i usually render over black, then save as a png, this gives me individual characters on a transparency, i can then stack up layers in Paint Shop Pro. the nice thing is, this allows me to add things like fog and other effects and based on how i place the layers my post work can be behind some things and in front of others, adding more depth

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Posted: 08 June 2012 07:58 AM   [ Ignore ]   [ # 17 ]
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Poser will also save as .psd, which should give you a mask if you want it without automatically hiding the background if you don’t. Most image editors will read basic .psd files.

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DAZ Studio Frequently Asked Questions

Index of free DAZ Studio scripts and plugins list

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Posted: 08 June 2012 08:00 AM   [ Ignore ]   [ # 18 ]
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Richard Haseltine - 08 June 2012 07:58 AM

Poser will also save as .psd, which should give you a mask if you want it without automatically hiding the background if you don’t. Most image editors will read basic .psd files.

yup

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Posted: 08 June 2012 10:16 AM   [ Ignore ]   [ # 19 ]
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Thanks for the tips! I just started getting into Poser and it’s my goal to actually improve over the summer.  I’ve always used DAZ, but it’s nice to know more than one program of the same kind.


Here’s another question for you, more often than not, when I’ve rendered a scene, it looks “dirty”.  Like the walls have grayish markings/scratchings on them even though I’ve checked off “cast shadows” on the properties of the objects/figures.  What causes this and how do I get rid of it?

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Posted: 08 June 2012 10:28 AM   [ Ignore ]   [ # 20 ]
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in your light properties check the shadow blur radius, some times you can get that if it is set to low, also try adjusting the shadow bias. Also i believe ( I could be wrong here ) that checking cast shadows off stops the object from casting a shadow, not receiving shadows cast by other objects

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Posted: 08 June 2012 10:35 AM   [ Ignore ]   [ # 21 ]
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yeah i just did a test, turning off cast shadows for an object will cause it not to cast any shadows, but it will receive shadows from other objects

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Posted: 08 June 2012 10:45 AM   [ Ignore ]   [ # 22 ]
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just another quick tip, if you get an object that kinda blows up like a marshmallow in Poser, you can go into the object properties and turn smoothing off. You can also adjust the amount of smoothing by the numbers, but i find just clicking it off does the trick and is quick

you can also turn off smoothing in the render settings, but this tends to make everything a tad chunky looking, instead of smooth lines on your figured you get hard straight lines on your figures, turning smoothing off in the object properties makes your objects nice and crisp while leaving your figures smoothly curved

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Posted: 08 June 2012 09:08 PM   [ Ignore ]   [ # 23 ]
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LycanthropeX - 08 June 2012 10:45 AM

just another quick tip, if you get an object that kinda blows up like a marshmallow in Poser, you can go into the object properties and turn smoothing off. You can also adjust the amount of smoothing by the numbers, but i find just clicking it off does the trick and is quick

you can also turn off smoothing in the render settings, but this tends to make everything a tad chunky looking, instead of smooth lines on your figured you get hard straight lines on your figures, turning smoothing off in the object properties makes your objects nice and crisp while leaving your figures smoothly curved

Thanks for being helpful. I will definitely keep all of these in mind.

I am sure this isn’t the last you’ve heard from me.  My next questions would most likely be related to the material room.  It is just a tad bit less friendly than DAZ’, but that’s for another day grin

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Posted: 08 June 2012 09:13 PM   [ Ignore ]   [ # 24 ]
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the material room can be fun, lots of nifty stuff you can do in there

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Posted: 08 June 2012 09:14 PM   [ Ignore ]   [ # 25 ]
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i might post some tutorials in a couple days

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Posted: 08 June 2012 10:53 PM   [ Ignore ]   [ # 26 ]
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LycanthropeX - 08 June 2012 09:14 PM

i might post some tutorials in a couple days

I look forward to it smile

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Posted: 08 June 2012 11:02 PM   [ Ignore ]   [ # 27 ]
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btw, here are some free python scripts for Poser, I use them all the time
http://www.contentparadise.com/productDetails.aspx?id=2680

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Posted: 08 June 2012 11:25 PM   [ Ignore ]   [ # 28 ]
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My latest addiction is making 3D anaglyph images, those are the 3D images that use red and blue glasses to view.
here is a link to the tutorial on how to make them

http://www.renderosity.com/mod/tutorial/index.php?tutorial_id=367&page=1

and where to get free 3D glasses ( just costs a couple of stamps )
http://www.rainbowsymphony.com/freestuff.html

it really is a fun easy trick to do in Poser, just takes minutes to learn

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Posted: 08 June 2012 11:26 PM   [ Ignore ]   [ # 29 ]
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my latest 3D image

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Posted: 09 June 2012 08:37 AM   [ Ignore ]   [ # 30 ]
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Ok, what is it folks most want to learn about the material room? There is a lot of things you can do in there, doing one tutorial that covers everything is a bit overwhelming, maybe we can break this down into smaller chunks

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