Painting and blending male genital maps - Is there a tutorial out there?
Hope I'm not being overly adult by asking a blunt question about painting and blending in maps to the new M5 genitals. I'm working primarily with Genesis now, loaded up the M5 gens and they conform very nicely to my Bruno shape but the V4 body UV's and M5 Genital UV's are not exactly matching up. Even loading up other folks genital maps that they created for M5 is not matching the Bruno Textures. Part of the issue is that the Bruno maps are only 3000 X 3000, skin tone is more of a tanned one. Not very many packs out there at this point. I guess the whole idea of blending out the genitals with transmaps is a thing of the past with the implementation of Geo Grafting so when I made the "Hip" invisible on the genital figure that entire area turned off. OK so back to square one. Tried importing the UV's into the Bruno Torso PSD file and had a go with blending things out like that, brought it back to it's native file and exported. YUK...
So all I can think of is exporting the Genesis figure WITH the genitals and importing the whole thing into a 3D paint program, which I really don't have one I like so it's like pulling teeth to get me to do that. Not sure what to do at this point. I don't want to hand it off to someone else to do either. I want to learn this or Bruno will be released once again with no genital maps. The M4 figure just doesn't conform nicely enough and every attempt at making transmaps that help blend out the seams fails in my eyes. So it's gotta be Genesis with the M5 genitals or no go. Why does artistic creativity have to be such a pain in the ass? :coolmad:
PS: The original Bruno can be found on this page: http://www.daz3d.com/forums/discussion/6841/