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WIP THREAD for September NEW USERS CONTEST
Posted: 26 September 2012 04:10 PM   [ Ignore ]   [ # 211 ]
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Looks nice so far. I suggest some shadows for those spot lights that are highlighting your characters.
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I find it somewhat liberating not to be encumbered by accuracy.

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Posted: 26 September 2012 06:58 PM   [ Ignore ]   [ # 212 ]
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AE: I agree with the others...looks good in general, but play with the lighting (lighting changes might be able to fix the issue that ZamuelNow identified, too).
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Posted: 26 September 2012 07:04 PM   [ Ignore ]   [ # 213 ]
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Here's my WIP. Lots of work to do, still, especially with posing and lighting, and I'm not too confident that I'll be able to finish on time. Probably bit off more than I can chew, given how late in the month I started. But aside from the deadline issue, I'm happy with how it's coming along so far. smile

Thought I'd post it here, since I know there's not much time left to request and receive feedback...normally I wouldn't post until I was somewhat further along. Lighting and composition-related feedback requested...probably too early for pose and prop-related feedback, I guess.
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Posted: 27 September 2012 04:55 PM   [ Ignore ]   [ # 214 ]
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Working on the poses...chopsticks are tricky!
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Posted: 27 September 2012 05:02 PM   [ Ignore ]   [ # 215 ]
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Might want to make the weapons a little more visible on the characters in the foreground. They're a little too hidden right now.
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Posted: 27 September 2012 11:00 PM   [ Ignore ]   [ # 216 ]
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Thank you...that makes sense. I think your entry turned out really well, by the way.
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Posted: 27 September 2012 11:51 PM   [ Ignore ]   [ # 217 ]
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Thanks. I couldn't decide between gaudy or grimdark for the color scheme and wound up actually doing something sane and reasonable instead. I hope they do choose to do a second annual kit bashing contest because it's pretty fun to do.

With your's, it was pretty awesome once I realized they were ready but it took a bit to notice them. In fact, the contest theme was the main reason I managed to spot them. Shadows look a little flat but I'm assuming that's because it's unfinished.
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Posted: 28 September 2012 08:29 PM   [ Ignore ]   [ # 218 ]
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Progress...I should have something worth entering by the deadline, although I can't promise it'll have great lighting...

My main source of inspiration is probably pretty clear by now, I suppose. Thanks again for the feedback, ZamuelNow. The image below doesn't reflect any changes to position of the weapons, but you'll probably see that happen in the next update.
[ Edited: 28 September 2012 09:19 PM by Scott-Livingston ]
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Posted: 29 September 2012 04:00 AM   [ Ignore ]   [ # 219 ]
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Some impressive images coming along here


Now DON'T forget everyone LAST DAY FOR ENTRIES IS TODAY
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Posted: 29 September 2012 06:26 AM   [ Ignore ]   [ # 220 ]
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Ooooh - I'm not gonna make it smile

As a noob i don't have enough material yet so instead of opening DAZ I'm constantly wandering through the Sale - omg

Ah well - I'll participate in the next one lol
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Posted: 29 September 2012 08:23 AM   [ Ignore ]   [ # 221 ]
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bartman23 - 29 September 2012 06:26 AM
Ooooh - I'm not gonna make it smile

As a noob i don't have enough material yet so instead of opening DAZ I'm constantly wandering through the Sale - omg

Ah well - I'll participate in the next one lol

Hi bart, there will be more contests.

And it’s fun to do and there are great teachers here on the wip, you will learn a lot grin
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Posted: 29 September 2012 07:56 PM   [ Ignore ]   [ # 222 ]
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bartman23 - 29 September 2012 06:26 AM
Ooooh - I'm not gonna make it smile

As a noob i don't have enough material yet so instead of opening DAZ I'm constantly wandering through the Sale - omg

Ah well - I'll participate in the next one lol

If you look at last month's contest, there were several images using nothing (or not much) more than the DAZ Studio included content: http://www.daz3d.com/forums/viewthread/5085/ But yes, the sale is pretty awesome right now, so if you can afford to take advantage, go for it!

Hope to see you next month! smile

I'm rendering what will likely be my final entry now...hopefully it finishes on time...

Update:
Render time so far: 2h 48m
Time remaining before deadline: 1h 45m
Render Progress: 29%

From these numbers, it's not looking good. But a full hour of that render time was devoted to the shadow maps...and the lower half of the image should render more quickly...so we'll see...

Update 2: (with apologies to John Lennon)
Oh, I'm just sitting here watching the render line go down.
It's really moving much too slow...
No longer think I'm gonna have enough time
I may have to let it go...

Render Progress: 34%...I'm assuming the contest ends at midnight DAZ time, but even if that's not the case, this may not be ready tonight. The version I already posted to the contest thread is fine though, I guess. Should have started sooner, or at least gone with a higher shading rate. I'll post the finished piece in this thread if it doesn't make it into the contest.
[ Edited: 29 September 2012 11:48 PM by Scott-Livingston ]
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Posted: 30 September 2012 05:00 AM   [ Ignore ]   [ # 223 ]
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Here's the final raw render, followed by the final postworked version (I made some minor--I thought--lighting changes prior to the final render, and one was not an improvement, so I fixed it in post by pasting in a small section of the previous render).
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Posted: 30 September 2012 06:47 AM   [ Ignore ]   [ # 224 ]
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OK, now go and post it in the contest thread quickly, before that is declared closed. We have been a bit lenient on the time, ude to Website problems.
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Posted: 30 September 2012 07:51 AM   [ Ignore ]   [ # 225 ]
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Thanks, chohole! I've edited my entry post.
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