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WIP THREAD for September NEW USERS CONTEST
Posted: 20 September 2012 09:24 PM   [ Ignore ]   [ # 196 ]
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Thought I would go with something completely different to my first entry.

What do you think?
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Posted: 21 September 2012 02:52 AM   [ Ignore ]   [ # 197 ]
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bluemoon - 20 September 2012 09:24 PM
Thought I would go with something completely different to my first entry.

What do you think?

Great work, excellent grin
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Posted: 21 September 2012 02:56 AM   [ Ignore ]   [ # 198 ]
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Thankyou Sasje
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Posted: 21 September 2012 03:30 PM   [ Ignore ]   [ # 199 ]
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Made a few changes, tried to make the right arm less awkward and give the singer a bit more emotion.
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Posted: 21 September 2012 03:38 PM   [ Ignore ]   [ # 200 ]
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Looking really good.
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Posted: 23 September 2012 04:47 PM   [ Ignore ]   [ # 201 ]
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As far as positioning is concerned, I tend to add at least three cameras to a new scene and swap between them for selecting different angles for posing something.

The picture is an unfinished tongue in cheek homage to early 90s comics and it's simply titled Xtreme!. The fingers weren't quite as hard as I was expecting. The real nightmare came from that ammo belt. Gonna adjust the lighting some and I'll probably retexture the clothes to something more comic style or at the very least I'll pick something with better contrast to the background. Any suggestions?
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Posted: 23 September 2012 05:31 PM   [ Ignore ]   [ # 202 ]
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I think you're off to a great start. I have a couple thoughts: The big gun seems as if it should be two handed due to it's extreme size. I think to get the comic vibe a low camera angle would look more true to form. The lighting needs to be a bit more dramatic, but may be easier to set when you find the camera angle that you want.
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Posted: 23 September 2012 07:30 PM   [ Ignore ]   [ # 203 ]
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The lower angle does seem to work better for the image. As far as the gun, it's more based off of a specific era of comics so unrealistically huge is part of the feel. Just wish I knew of a good pouch belt.
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Posted: 24 September 2012 06:44 AM   [ Ignore ]   [ # 204 ]
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ZamuelNow - 23 September 2012 04:47 PM
As far as positioning is concerned, I tend to add at least three cameras to a new scene and swap between them for selecting different angles for posing something.

The picture is an unfinished tongue in cheek homage to early 90s comics and it's simply titled Xtreme!. The fingers weren't quite as hard as I was expecting. The real nightmare came from that ammo belt. Gonna adjust the lighting some and I'll probably retexture the clothes to something more comic style or at the very least I'll pick something with better contrast to the background. Any suggestions?


You’re figure looks very good with all those props, good work.
Only I miss something in the back, in my eyes it’s a little bit empty.
Otherwise good work. grin
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Posted: 24 September 2012 07:41 AM   [ Ignore ]   [ # 205 ]
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bluemoon: I think this turned out well.

ZamuelNow: Maybe she needs some unrealistically huge muscles to go with the gun? For the pouch I was going to recommend Percy, but it looks like she's wearing it already. smile Don't know of a better one, unfortunately. The pose looks good...looking forward to seeing that lower camera angle.
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Posted: 24 September 2012 11:30 AM   [ Ignore ]   [ # 206 ]
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I'm a little amazed at this months contest. I just looked over lots of it and noticed just how few questions were about the hard parts of posing a prop in the hand. And all the renders are posed so well prop wise. Great work everyone. Keep it up the month is all most over.
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Posted: 24 September 2012 03:38 PM   [ Ignore ]   [ # 207 ]
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Scott-Livingston - 24 September 2012 07:41 AM
ZamuelNow: Maybe she needs some unrealistically huge muscles to go with the gun?


Well, all things considered it would probably be more fitting the era for female characters if I made her waist pencil thin but my brain won't allow me to do that. I think I will dial the arms up a little, though.
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Posted: 24 September 2012 08:22 PM   [ Ignore ]   [ # 208 ]
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I do believe we are ready for truth, justice, and shooting wildly while snarling at friend and foe alike.

XTREME!!!
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Posted: 26 September 2012 10:30 AM   [ Ignore ]   [ # 209 ]
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Title: Dark Hunter

At the beginning of the month we were discussing posing 'muzzle flashes' onto the weapons. Due to RL concerning, I've put a lot of my experimentation on the back burning. I've still been working on it here and there; not super thrilled with it but its progressing. Looking for some input on this rendering. Thanks.
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Posted: 26 September 2012 01:20 PM   [ Ignore ]   [ # 210 ]
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You might want to work on positioning. Not because the actual positioning is bad (it looks very good) but because you need to find a spot where the guns have better contrast with the wall so they stand out more. Perhaps altering the texture or using a different metal shader could work as well.
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