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Posted: 08 September 2012 07:43 AM   [ Ignore ]   [ # 16 ]
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MM-Italy - non esitate a postare qui immagini

please feel free to post images here

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Posted: 08 September 2012 11:54 AM   [ Ignore ]   [ # 17 ]
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Hi Roygee,

Roygee - 07 September 2012 10:56 PM

mmm… I believe there’s a free plugin for Blender to use Luxrender - must look deeper into this -

http://www.graphicall.org/megasoft78/windows

There are others that have been integrated directly into the builds of Blender, but those (linked to) versions give you the choice of rendering internal (blender view-port) or external (Lux GUI). There is a short vid (on the download page) on how to add the plugin. (you must use Blender 2.63a for that plugin, currently:-  http://www.blender.org/download/get-blender/ )

 

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Posted: 08 September 2012 03:09 PM   [ Ignore ]   [ # 18 ]
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Hi Steve -
Thank you.  That link is for YafaRay, but i grabbed the plugin anyway.  Also got the Luxrender plugin and Blender 2.63a.

I’ll give both a try tomorrow.

Cheers

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Posted: 08 September 2012 03:32 PM   [ Ignore ]   [ # 19 ]
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Roygee - 08 September 2012 03:09 PM

Hi Steve -
That link is for YafaRay, but i grabbed the plugin anyway.

Sorry, elderly (long) moment lol.

I have been using Yafaray path-tracing, it is quite good.

For LUX, you can download the “Standalone” V1.0RC4, it does contain the plugin for current Blender. http://www.luxrender.net/en_GB/standalone.

 

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Posted: 08 September 2012 10:50 PM   [ Ignore ]   [ # 20 ]
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Thanks - grabbed that one as well - now to give my machine the fright of its life!

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Posted: 09 September 2012 12:35 PM   [ Ignore ]   [ # 21 ]
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Wee Dangerous John - 08 September 2012 07:43 AM

MM-Italy - non esitate a postare qui immagini

please feel free to post images here

Sorry “W.D.J”.....
Now I understand the concept…..
Post here the next object….
Ciao

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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci

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Posted: 13 September 2012 10:47 AM   [ Ignore ]   [ # 22 ]
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smile

Ciao

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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci

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Posted: 15 September 2012 02:56 PM   [ Ignore ]   [ # 23 ]
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Very nice MM-Italy, love the reflections in the glass

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Posted: 17 September 2012 12:54 AM   [ Ignore ]   [ # 24 ]
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Wee Dangerous John - 15 September 2012 02:56 PM

Very nice MM-Italy, love the reflections in the glass


Thank you.
Bye

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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci

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Posted: 22 September 2012 01:33 AM   [ Ignore ]   [ # 25 ]
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Used the Hex-DS bridge to make some shaping morphs for a candle.

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Posted: 18 October 2012 05:46 PM   [ Ignore ]   [ # 26 ]
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Wee Dangerous John - 07 September 2012 07:00 AM

You are right Roygee, Hex & Carrara shared a gellery. Here’s what I put together since my last post, hope you like it smile

Man! I’ve been using Bryce since ver. 2, tried Lightwave and 3DS Max (not for long enough), but I’ve never rendered that kind of realism!

I’m totally humbled…

PS: couldn’t get the image into this post - it’s the one with the Coke cans and glasses smile

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Posted: 19 October 2012 11:03 PM   [ Ignore ]   [ # 27 ]
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Eh im still messing around with hex carrara and bryce, all 3 were used for this.
No postwork

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Posted: 21 October 2012 01:31 AM   [ Ignore ]   [ # 28 ]
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a Bryce render???

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Posted: 22 October 2012 09:02 PM   [ Ignore ]   [ # 29 ]
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hiker_1 - 21 October 2012 01:31 AM

a Bryce render???

If your talking to me then no the final render is cararra 7 standard.
The background is a bryce 7 pro render with exported hdr file.
Notice the flare is done in cararra.

The following is a wip and of course you can see the hex UI.

The render is bryce 6.3

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Posted: 22 October 2012 11:14 PM   [ Ignore ]   [ # 30 ]
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yes… i was talking to you… (sounds like a line from “The Deer Hunter”)

another nice model and render!!

8)

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