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Hex Gallery
Posted: 01 September 2012 11:45 AM   [ Ignore ]
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Anyone know if the Hexagon gallery is going to be started again, I miss seeing what other Hex’ers have been creating.

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Posted: 01 September 2012 12:22 PM   [ Ignore ]   [ # 1 ]
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We don’t know the time frame for when galleries will be reinstated yet. You could always start a ender thread, like we have in the Bryce forum

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Chohole’s Space        NeilV’s Freebies and stuff        Winter Bryce Rendering Challenge        December Freebie Challenge
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Posted: 06 September 2012 10:56 AM   [ Ignore ]   [ # 2 ]
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Thanks Chohole, I will have to make something and post either a render or a Hex scene.
If anyone has got a prop or whatever they would like to show, please feel free to post an image of it here smile

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Posted: 06 September 2012 01:42 PM   [ Ignore ]   [ # 3 ]
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Did Hex ever have a dedicated gallery?  I seem to remember it being combined with Carrara?

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Posted: 06 September 2012 02:19 PM   [ Ignore ]   [ # 4 ]
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What you did have was a WIP forum, we all had WIP forums, but they weren’t used a great deal, so they decided to do away with them.

Hex WIP thread had 646 threads in it, in 6 years.

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Posted: 07 September 2012 07:00 AM   [ Ignore ]   [ # 5 ]
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You are right Roygee, Hex & Carrara shared a gellery. Here’s what I put together since my last post, hope you like it smile

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Posted: 07 September 2012 07:13 AM   [ Ignore ]   [ # 6 ]
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Very nice smile

So, you used DS just to port your scene through to LUX?

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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.

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Posted: 07 September 2012 09:32 AM   [ Ignore ]   [ # 7 ]
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I use Hex to model, depending what I’m doing I’ll texture in PSPx4 or Blacksmith3D paint. Then load into Daz Studio and render with LuxRender. It may-be a time consuming but I quite like the results.

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Posted: 07 September 2012 09:57 AM   [ Ignore ]   [ # 8 ]
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Yes, you’ve gotten very nice results smile

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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.

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Posted: 07 September 2012 12:58 PM   [ Ignore ]   [ # 9 ]
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That is really good, John - but I take mine on-the-rocks.

Just for interest, how long did that render take?

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Posted: 07 September 2012 01:18 PM   [ Ignore ]   [ # 10 ]
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Thanks Roygee, normally my renders take an hour or so, but as I had the glass set to realistic and it is a fairly large image I left it to render over night.

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Posted: 07 September 2012 10:56 PM   [ Ignore ]   [ # 11 ]
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mmm… I believe there’s a free plugin for Blender to use Luxrender - must look deeper into this - your result is really impressive.

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Posted: 08 September 2012 01:38 AM   [ Ignore ]   [ # 12 ]
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Thank you Roy, I sent you a PM regarding LuxRender.

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Posted: 08 September 2012 02:39 AM   [ Ignore ]   [ # 13 ]
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Excellent render “W.D.J”.
Forgive me friends…....
I can not follow the forum for my lack of knowledge of the English language.
Sorry.
Bye
confused

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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
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Posted: 08 September 2012 03:01 AM   [ Ignore ]   [ # 14 ]
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My first attempt at using an online translator

Come non c’è nessuna Galleria hex postare immagini qui

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Posted: 08 September 2012 03:12 AM   [ Ignore ]   [ # 15 ]
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Wee Dangerous John - 08 September 2012 03:01 AM

My first attempt at using an online translator

Come non c’è nessuna Galleria hex postare immagini qui = siccome non c’è nessuna Galleria di Esagono è possibile (si può) postare le immagini qui

Sorry that there is no gallery for users

Dispiace che non esista gallery per gli utenti

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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci

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