Hex Gallery
Posted: 01 September 2012 11:45 AM
[ Ignore ]
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Total Posts: 84
Joined 2005-01-15
Anyone know if the Hexagon gallery is going to be started again, I miss seeing what other Hex’ers have been creating.
Posted: 06 September 2012 10:56 AM
[ Ignore ]
[ # 2 ]
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Total Posts: 84
Joined 2005-01-15
Thanks Chohole, I will have to make something and post either a render or a Hex scene.
If anyone has got a prop or whatever they would like to show, please feel free to post an image of it here
Posted: 06 September 2012 01:42 PM
[ Ignore ]
[ # 3 ]
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Total Posts: 877
Joined 2008-01-01
Did Hex ever have a dedicated gallery? I seem to remember it being combined with Carrara?
Posted: 07 September 2012 07:00 AM
[ Ignore ]
[ # 5 ]
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Total Posts: 84
Joined 2005-01-15
You are right Roygee, Hex & Carrara shared a gellery. Here’s what I put together since my last post, hope you like it
Image Attachments
Click thumbnail to see full-size image
Posted: 07 September 2012 07:13 AM
[ Ignore ]
[ # 6 ]
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Very nice
So, you used DS just to port your scene through to LUX?
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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.
Posted: 07 September 2012 09:32 AM
[ Ignore ]
[ # 7 ]
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Total Posts: 84
Joined 2005-01-15
I use Hex to model, depending what I’m doing I’ll texture in PSPx4 or Blacksmith3D paint. Then load into Daz Studio and render with LuxRender. It may-be a time consuming but I quite like the results.
Posted: 07 September 2012 09:57 AM
[ Ignore ]
[ # 8 ]
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Yes, you’ve gotten very nice results
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Just because I may have a strong opinion doesn’t make it any more (or less) correct than any other, just that I feel passionately a particular way at that moment.
Posted: 07 September 2012 12:58 PM
[ Ignore ]
[ # 9 ]
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Total Posts: 877
Joined 2008-01-01
That is really good, John - but I take mine on-the-rocks.
Just for interest, how long did that render take?
Posted: 07 September 2012 01:18 PM
[ Ignore ]
[ # 10 ]
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Total Posts: 84
Joined 2005-01-15
Thanks Roygee, normally my renders take an hour or so, but as I had the glass set to realistic and it is a fairly large image I left it to render over night.
Posted: 07 September 2012 10:56 PM
[ Ignore ]
[ # 11 ]
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Total Posts: 877
Joined 2008-01-01
mmm… I believe there’s a free plugin for Blender to use Luxrender - must look deeper into this - your result is really impressive.
Posted: 08 September 2012 01:38 AM
[ Ignore ]
[ # 12 ]
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Total Posts: 84
Joined 2005-01-15
Thank you Roy, I sent you a PM regarding LuxRender.
Posted: 08 September 2012 02:39 AM
[ Ignore ]
[ # 13 ]
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Total Posts: 223
Joined 2009-08-21
Excellent render “W.D.J”.
Forgive me friends…....
I can not follow the forum for my lack of knowledge of the English language.
Sorry.
Bye
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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci
Posted: 08 September 2012 03:01 AM
[ Ignore ]
[ # 14 ]
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Total Posts: 84
Joined 2005-01-15
My first attempt at using an online translator
Come non c’è nessuna Galleria hex postare immagini qui
Posted: 08 September 2012 03:12 AM
[ Ignore ]
[ # 15 ]
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Total Posts: 223
Joined 2009-08-21
Wee Dangerous John - 08 September 2012 03:01 AM
My first attempt at using an online translator
Come non c’è nessuna Galleria hex postare immagini qui = siccome non c’è nessuna Galleria di Esagono è possibile (si può) postare le immagini qui
Sorry that there is no gallery for users
Dispiace che non esista gallery per gli utenti
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“Il principio della scienza della pittura è il punto, il secondo è la linea, il terzo è la superficie, il quarto è il corpo che si veste di tal superficie”
Leonardo da Vinci