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What exactly is this new worldbase item?  I don’t see any information about it in the forums
Posted: 31 August 2012 08:11 AM   [ Ignore ]
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http://www.daz3d.com/shop/new-releases/the-all-new-worldbase-xt-lushlands
Has anyone tried it out?

It looks enticing… but I wonder how well it runs on average to decent machines :-S


Do you just keep adding worlds or landscapes to it?  How does it work.

I must know! :)

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Posted: 31 August 2012 08:26 AM   [ Ignore ]   [ # 1 ]
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I have the original world base. It seems to work fine. Basically it is a background and ground layer that stretch wide.

I am wondering if the original is compatible with the new backgrounds?

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Posted: 31 August 2012 08:27 AM   [ Ignore ]   [ # 2 ]
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deathwisp - 31 August 2012 08:26 AM

I have the original world base. It seems to work fine. Basically it is a background and ground layer that stretch wide.

I am wondering if the original is compatible with the new backgrounds?

Oh, so it’s backgrounds. I see.  Hm…

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Posted: 31 August 2012 08:38 AM   [ Ignore ]   [ # 3 ]
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I have Worldbase extreeme and the villiage addon, it is a skydome with a morphing terrain actually, like a huge cyclorama, good for animation, works well in Poser, not so much in Carrara though I have used it, need to modify bits like add glow to the sky texture and replicate spotlights on it to get it right.
I have used it in iClone but you lose the morphing, have to choose your prefered shape before exporting the obj.
My version only worked properly in Daz studio 3 by opening the pz3, have not tried it in 4.

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Posted: 31 August 2012 10:06 AM   [ Ignore ]   [ # 4 ]
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I too would like to know if this is compatible at all with the previous Worldbase Xtreme Kit, which I have….

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Posted: 31 August 2012 10:17 AM   [ Ignore ]   [ # 5 ]
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I suspect you can use the old textures on both, but can’t say for sure. I don’t have the old one. The info indicated that it’s chiefly for Poser. I get the impression that this new one is a re-work that takes advantage of the tech advances since DAZ Studio 2. In any case, the old DAZ textures sound like they re more low-res.

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Posted: 31 August 2012 10:20 AM   [ Ignore ]   [ # 6 ]
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I just read all three packs, the two add on packs say they need the New XT lush to work. Nothing mentioned about the older sets. I like the looks of this set I might just leap while the leaping is good.

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Posted: 31 August 2012 10:23 AM   [ Ignore ]   [ # 7 ]
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Yeah, the Lushlands is the new base set. I’m leaping too. Nice to have an environment that I can plop Andoria City into.

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Posted: 31 August 2012 10:23 AM   [ Ignore ]   [ # 8 ]
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Pretty sure that this is new morphable geometry and is a different UV set than the original (it looks much, much bigger).

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Posted: 31 August 2012 10:38 AM   [ Ignore ]   [ # 9 ]
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It’s tempting. I’m on a very low budget this year, but I do find myself needing outdoor environments, and I suppose I shouldn’t just always use Fober’s The Lake and The Hills…. I’d like more information about the light sets, though. I see DS lights in the main package, but not the Winter and Desert add-ons, though it says “Light variations are included in the new DAZ Studio scenes, Ambient Occlusion is not available in DAZ Studio by default.” (Eh? Doesn’t UberEnv ship with DS now?)

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Posted: 31 August 2012 12:23 PM   [ Ignore ]   [ # 10 ]
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Installed and Tested. DS4 only for the DS files. Loads Very fast and Renders very fast. Looks GREAT!

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Posted: 31 August 2012 01:49 PM   [ Ignore ]   [ # 11 ]
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hmm, perhaps I’ll get it then.  I need to be a bit choosier this year.  Spent way too much money the last few months and wasn’t ready for the PA sale to spring up.  But scenery is definitely a more “needed” than other items may be.

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Posted: 31 August 2012 04:32 PM   [ Ignore ]   [ # 12 ]
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I just have to show this off. Default Hires load file, 12mm camera and Hi Render Settings. Rendered in about 5 minutes in DS4.5P.

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Posted: 31 August 2012 05:23 PM   [ Ignore ]   [ # 13 ]
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Jaderail - 31 August 2012 04:32 PM

I just have to show this off. Default Hires load file, 12mm camera and Hi Render Settings. Rendered in about 5 minutes in DS4.5P.

Very nice, thanks for posting! I was going to wait on it, but your sample and comments sold me on “now”. wink

Walt Sterdan

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Posted: 31 August 2012 06:29 PM   [ Ignore ]   [ # 14 ]
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Greetings,
I’m on the fence about this one also; all the renders, including the one above, look ‘dark’.  Add to that the lack of UberEnv support, and I start getting fidgety.


Can someone render a daylit scene, with a person in it, to see what it looks like?


— Morgan

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Posted: 31 August 2012 06:54 PM   [ Ignore ]   [ # 15 ]
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Jaderail - 31 August 2012 04:32 PM

I just have to show this off. Default Hires load file, 12mm camera and Hi Render Settings. Rendered in about 5 minutes in DS4.5P.

Not bad.

Is it possible to mix a scene like this with one of Stonemason’s cities?  Cause that would be phenomenal for a superhero render.

I really like how the sky looks. smile

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