LOL, Probebly not. As I’m editing the tropical bundle bought from Daz. Im only doing this because I like the product, but atm it doesnt suit my render needs. The biggest issue is that it has too many poly’s and is too demanding on my comuter when in daz. I also need more dry and leveled ground so that I can put a village in there. I’ll be making my own village houses and what not. Might even make some of those free standing tropical fire tourches. I’m full of Ideas LOL. Just need the land to work before I start them.
Update, I’ve cleared a path, and am still to make it a little more leveled, It will be textured with a stone like path. The camera is aimed similar to the scene I rendered in daz. (Note this is a no-smoothing render, I’ll smooth it once I’ve got closer to completion)
Ok, I’m getting allot more happy with the map now. I’ve pretty much planned exactly where the trees and plants will go. I’ve done some more work on the carved (water eroded) pathway, all the banks of the path will be forest. Plants will sprout along the edges and some grass will be in there as-well.
LOL, the texturing is going to be complicated! I’ll re-use what I can from the original product, But considering the UV mapping will need to be re-done, It’s going to be quite fiddly I think.
Thanks Bigh, I’m trying to learn Bryce, though I only just got it the other day, Can you paint textures directly on the model? (that would be very beneficial!)
Thanks Bigh, I’m trying to learn Bryce, though I only just got it the other day, Can you paint textures directly on the model? (that would be very beneficial!)
not like you can in Curvy3d .
you can put a texture on your models in Bryce and then work on it .