Looping Material Glitch
I think I've discovered a bit of a bug with the material editor, and how it handles "Make Repeat." Here's the skinny:
I was trying to use the Ambience channel coupled with Make Repeat in the AML to simulate a strobe light going off. At Frame 0, Ambience was at 100%, then at Frame 1, at 0%; and finally, at Frame 14, another key frame for 0%. The idea was to have the strobe light flash for one frame every 15 frames.
Sounds simple right?...well not so fast. The light came on at Frame 0 and went off at Frame 1, but at Frame 15 (the first loop point), it did nothing!...I worked with it, and then finally got it to work by doing this:
Frame 0: Ambience at 0%
Frame 1: Ambience at 100%
Frame 2: Ambience at 0%
Frame 15: Ambience at 0%
Throw in Make Repeat, and this time it works exactly the way it's supposed to. Weird...anybody else run across this?