Occasionally I run into problems when importing an obj/mtl group file into Bryce. Now, a nicely configured file will come up and say, “Cannot find “really ugly image.bmp” and ask me to look for it in the next window (or words to that effect).
BUT occasionally I’ll get a file from Lightwave, Max, or even Poser that doesn’t tell me what file is missing, and I have to guess! I did this one time with a WW II German aircraft exported from Poser 6, and it imported into Bryce 7 with a rather “interesting” cammo pattern which looked as if the designer/painter had studied with Albert Hofmann prior to WW II….
I’m sorry, but one does not expect a Ju-88 to have a blue and orange splinter camouflage pattern, eh? ![]()
I’ve tried to look into the Obj and Mtl files to see if I could discover which materials were to be applied first, but I had no luck….
Is there a way to discover which textures should be applied in what order when importing—or to successfully apply them after importing the file into Bryce?
Thanks,
Jim


