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Is is time to start an almost futile wishlist for Carrara 9?
Posted: 07 September 2012 10:13 PM   [ Ignore ]   [ # 76 ]
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Shade certainly is looking like the model of progress, particularly as it seems to have spent some time in the wilderness. I’ll certainly be considering it in the future. Buy it now and get the free upgrade to 10 - sounds pretty sweet to me. Learning the outrageously complex Blender does seem to offer a good future and a lot of possibilities. I wonder if Carrara would fare better if it was sold off or split into a new company along with Bryce and Hexagon. Though I couldn’t imagine a new company carrying those products would have much money to throw around, at least untill they had the shine put back on. I wouldn’t think it was too late to revive the Carrara name.

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Posted: 08 September 2012 02:05 AM   [ Ignore ]   [ # 77 ]
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Realtime - 07 September 2012 09:40 PM

Imagine if we could go back a few years.
Imagine if Daz had listened and came up with the great idea of rewriting Carrara as a modular 3d suite.
Taking the best of Bryce, Hexagon, and Carrara and created a true contender (even Daz studio in this context).
Every thing would be under the same hood. each module unlocked by a serial number. Dreaming again!
I have always been frustrated with what appears to be a lack of vision when it comes to Carrara. I know that Daz has added some features.
What gets me is when I came on board and bought C5 pro right before it sold to Daz - It was rated with the other 3d offerings.
Neglect mis-management has stripped Carrara of its potential. Sad.
That being said, we have watched cheetah, modo, and blender, implement bullet Physics - the right way. Over this time period, these 3d packages have undergone major transformation - All the while, the brunt of Carrara’s develope is for compliance and use with Dazstudio. Carrrara has not been able to develope naturely . Instead of being the flagship software, Carrara has stepped to the background, while da studio has been font and center. for this reason I will never use daz studio - it’s entire development and focus have been at the expense of Carrara. IMO - this has been a dis-service to the Carrara community and to the package itself.
For Christmas I would like:
(1) New native content. Why not? Watch Bremmer’s tutorial on creating realistic foliage - wow, who knew?
(2) stability - I am extremely tired of having to manually turn off my mac - because Carrara has stopped responding.
(3) More love for Carrara - It’s so obvious that Daz studio is enamored with their name sake.

There are other things…most already cited.
but to me the biggest is the thought of what Carrara could have been. We will never know.

I’ve been getting serious about learning blender. It’s hard to step away from Carrara - I love Carrara - and would throw down $300.00 - $400.00 without hesitation,  if I thought that I was investing in the development of Carrara and not Daz studio.
While, I don’t mean negative. I just wish Daz3d loved Carrara as much as I do. Geeze - look at how far Shade (now at v 13) has come in just the last few years.

Thank goodness they didn’t rewrite it! Can you imagine the bug ridden mess we would have had? And thank goodness I’m on a Windows PC since Carrara is usually pretty stable unless I do something dumb. DAZ does content well, but they don’t have the size of the team needed to do what you and others want.

I think it’s a lack of sales that causes the lack of progress not a lack of vision. The actual sales DAZ gets for Carrara are probably very little - that was Eovia’s problem, remember. Their sales had dropped. Users had been leaving for other programs for quite some time. Carrara had a good reputation, but with caveats. I had Carrara since v2 or 3 and the complaints when 5 came out from many were it hadn’t progressed enough and had problems. I remember the other problems I had then of even getting my order confirmed and a serial number. It took a long time to get it worked out which made me think then that they had problems we weren’t privy to. I had to fax them my receipt and waited days for the serial number even after phone calls and e-mails. There were definite problems with Eovia. They left for Europe and DAZ bought and saved Carrara and Hexagon.

We are fortunate that DAZ has kept it alive and we can usually upgrade for very little compared to other programs. I remember that folks from DAZ have stated before that if Carrara sold better, they could develop it more as the money is alotted for development based on sales. But we have had a contentious lot here who are very negative and whine and kill sales on their own.  Some are ignorant and some are downright dumb. And DAZ doesn’t make much when the new versions come out as most are bought on sale and most are just users upgrading at low DAZ prices - which is good for us but bad for Carrara development in the long run. If DAZ actually got the normal asking price and sold a lot of downloads, they would be able to afford to add more developers, and you know it doesn’t work that way. Most people with any sense wait for a DAZ discount to happen. I really do not think there are many who have actually bought the program at full price since Eovia owned it.

What Carrara can do (which most users never even exploit) is good to great. I’m hoping for a little free time soon where I can dig into more of the lesser used features. I spent a couple hours recently on the particle generator and was amazed at just what it can do. There are some other things I think might be better than what some say. I’m learning now to not trust what some folks post here problem wise or feature wise as they aren’t smart enough to figure some things out. There is much good information here, but there is often as much bad information.

The problem with Blender is that it’s ever evolving. What works in one version is broken or taken away in another - at least if something is broken in Cararra, it usually stays until it’s fixed. There’s a guy who has been working well over a year now on making a plugin to import Poser/DAZ stuff into Blender. He’s being paid by a private investor to work on it. But it’s been slowed time and time again by the constant changes. Maybe Blender will be ready in a couple years, but to me, too many changes and too much relearning of how to do things. It reminds me of when I got Animation:Master back in 1994… great little program that worked well. Then they had to rewrite it and killed the simple interface and the way things worked. It took a few years to get it right but they really ticked off a bunch of users in the meantime.

After watching all the changes in DAZ Studio, some for the better, some not, I wouldn’t wish a re-write on Carrara at all. Nobody would be happy. Look how long it’s taken to get to DS 4.5 which is much more reliable than 4. But you have to buy a ton of plugins to even come close to what Carrara can do well. DAZ Studio users, though, often say they can’t get their heads around Carrara. So it’s a user problem in that regard. I get so frustrated with the ignorance of many users, but that’s the way it goes. I’m sure it’s more frustrating for DAZ.

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Posted: 08 September 2012 04:28 AM   [ Ignore ]   [ # 78 ]
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Kevin Sanderson - 08 September 2012 02:05 AM

Thank goodness they didn’t rewrite it! Can you imagine the bug ridden mess we would have had?

Exactly! Testify brother! This is the Catch-22 of software development; as much as it seems that a full-blown, from-the-ground-up re-write would be wonderful…the reality is that it opens a far larger can of worms than desired.

Kevin Sanderson - 08 September 2012 02:05 AM

We are fortunate that DAZ has kept it alive and we can usually upgrade for very little compared to other programs. I remember that folks from DAZ have stated before that if Carrara sold better, they could develop it more as the money is alotted for development based on sales.

Another painful, but all too true bit of reality here. I’ll keep going back to my experience with SQL Server…Extended Events (no need to explain) are wonderful things but were barely used by customers due to having to write them by hand. It wasn’t until 2 versions later that SQL Server actually shipped with an editor for them. The prime driver behind this was expending development efforts on something that people were not using. Hopefully now people will use XEvents.

Ditto for Carrara. Perhaps even worse for Carrara…since the 3D world covers such a vast swathe of people’s like and desires. There are features that I do not use (yet?) because it is not what I need. Animation is probably the biggest point here for me. Particles ranks up there too and the NPR renderer. I hope that changes in time.

Kevin Sanderson - 08 September 2012 02:05 AM

The problem with Blender is that it’s ever evolving.

Importing Poser content would be an absolute, non-negotiable, must-have before I take another look at Blender. I see it in action with DreamLight’s Model Master tutorials. It has a slick interface but it the number of options and tools panels are utterly overwhelming…scary even… shock

Kevin Sanderson - 08 September 2012 02:05 AM

Look how long it’s taken to get to DS 4.5 which is much more reliable than 4.

My dream is that with DS4.5 finished, that Daz lets those coder loose on C8.5/9. Hmmm…maybe I am feverish this morning… wink

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Posted: 08 September 2012 04:33 AM   [ Ignore ]   [ # 79 ]
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...

*drums fingers*

Is it C9 yet?

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Posted: 08 September 2012 09:11 AM   [ Ignore ]   [ # 80 ]
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As you can plainly see in the responses to my C9 wishlist, Kevin S. is absolutely correct in that, some of us are just too dumb/ignorant to make use of existing features to get what we want. I have been misusing Carrara since I’ve owned it - yet it still manages to turn out what I want - simply because it does have many capabilities for finding work-arounds. Carrara is very robust. Falling behind in the latest trends may be a reality - but nothing on the market today compares to the flexibility and power (and overall fun!!!) of Carrara for me.

In response to Kevin’s post, above: I just hope that they release a Carrara 9 Pro so that I can buy it and help contribute to the future of Carrara.

I am very new to all of this stuff - perhaps that’s why Carrara is the best option for me. As for Daz Studio… I don’t like using it at all - for my scene/animation work. But it talks nicely with Hexagon and has some incredibly useful tools for preparing objects for my Carrara endeavors - so I’ll enjoy keeping it in my toolkit.

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Posted: 08 September 2012 09:22 AM   [ Ignore ]   [ # 81 ]
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Dartanbeck - 08 September 2012 09:11 AM

As you can plainly see in the responses to my C9 wishlist, Kevin S. is absolutely correct in that, some of us are just too dumb/ignorant to make use of existing features to get what we want. I have been misusing Carrara since I’ve owned it - yet it still manages to turn out what I want

Too right!

At the moment, I am watching some tutorial videos for Lightwave and am feeling a slight, seductive pull away from Carrara (and the videos from DreamLight—Model Master and Light Master are not helping in this regard either). Yet I know that I cannot leave Carrara behind any time soon…

My skills are still too amateurish. My Daz Content library too large (yet it is tiny compared to many of you out there I am sure). The icing on this is that I don’t have the time or extra money to invest in learning a new software package.

I gotta say though…Bullet Physics in Lightwave appears to be vastly more robust and easy to use than it is in Carrara. So I keep hoping that C8.5 takes some tentative steps forward here.

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Posted: 08 September 2012 09:48 AM   [ Ignore ]   [ # 82 ]
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I am stunned,
today I just got Daz clothing on an iClone character into iClone functioning via Carrara!
the Reallusion forumites have been adament you need 3dsMax to do this.
okay there ARE issues but she talks, she walks she is wearing Daz clothes (very badly attached and weightpainted by me)
admittedly there was a patch added to 3dxchange5 pipeline which apparently enabled it but I think I was the first to discover this.
it WAS meant to enable better interchange with Blender, Carrara is a lucky side effect!!!
http://www.youtube.com/watch?v=Jb2kTRZ56l4

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Posted: 08 September 2012 10:25 AM   [ Ignore ]   [ # 83 ]
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New wish: The ability to “nudge” points or lines in the UV Edit screen with the cursor keys…single pixel at a time movements rather than rely on a mouse to move juuuuuust the right amount.

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Posted: 08 September 2012 12:10 PM   [ Ignore ]   [ # 84 ]
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              I think what is most frustrating is that Carrara was so much more than DAZ Studio originally —yet Daz obviously swung most of their development resources to Daz Studio and to the point now with enough plugins is getting pretty close to Carrara. ( One could only imagine what could have been if that effort was focused on Carrara. Obviously—Daz was fighting Poser and wanted a back up plan for a content delivery program and felt Carrara was not the right way to do it ?  . )

              But that said—-us Carrara fans have always felt like second class squatters on Daz’s property begging for crumbs. Fortunately , I suppose they do throw us some here and there and that is a good thing for sure .........and so I guess we havehad that.

                But one can’t help but feel a little like the bryce and hexagon folks who were given tickets to move along off the property after they started feeling the same way.

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Posted: 08 September 2012 02:26 PM   [ Ignore ]   [ # 85 ]
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The resource dollars have always been directed more at Studio because of its much larger base and what it brings in re: content and users and it already had a big user base here. Carrara didn’t when it was bought from Eovia. We’d probably have more plugins if Carrara users would buy them from the folks who make them.

Problem is that Carrara seems to be too complex for the folks who like to use DAZ Studio and Poser. That’s always been a problem I see in those forums… when Carrara is suggested, someone will say they can’t figure it out. DAZ has already heard from some of the those folks that studio is too complex(!), even though DAZ Studio now is even easier to use for the drag, drop and render crowd. DAZ and we have to suffer the fools.

If Carrara itself and Carrara specific content could bring in more dollars, I think we’d have a better case. But DAZ Studio has to be improved for the sake of Genesis and to fight the improvements in Poser, though many of the real improvements to Poser were from tweaked settings and a couple folks showing what could be done… mainly BagginsBill and SnarlyGribbly and some of the more technically adept artists using Poser. If we had more of those folks here, it would be a great help but many have left or taken a break. Some are focused more on Studio now since making content for it makes money (DT and Mec4D for example). But we could sure use the help of tips from the likes of 3DCelebrity, for instance (how she makes Carrara hair and how she gets those beautiful promo renders - it can’t be just lighting… she’s doing something else). There are little things like that people are missing. Sure, there are the Poser nitwits, too, who think waxy renders are great SSS, but there are those who know what they are doing and are pulling very good renders out of Poser, even though the same or better can be done in Carrara and DAZ Studio.

DAZ has to setup better default settings for Carrara and Studio and explicit instructions on how to make DAZ and Poser content look great in Carrara and Studio. And not the old guess and by gosh method. Specifics. That would be one of THE best things they could do. I know there are the Carrara users who really don’t care about DAZ content, but if they could really get it to work well in making DAZ content look great simply and easily, we might be able to get more of the content buyers to give Carrara a try and make more sales and more development dollars for Carrara.

Right now, Carrara users seem like the niche Beta tape and LaserDisc/Blu-ray crowd compared to the mass VHS/DVD/Netflix crowd. We have the better system but the ease of use of Poser and Studio are beating us.

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Posted: 09 September 2012 10:19 AM   [ Ignore ]   [ # 86 ]
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Kevin Sanderson - 08 September 2012 02:26 PM

DAZ has to setup better default settings for Carrara and Studio and explicit instructions on how to make DAZ and Poser content look great in Carrara and Studio. And not the old guess and by gosh method. Specifics. That would be one of THE best things they could do. I know there are the Carrara users who really don’t care about DAZ content, but if they could really get it to work well in making DAZ content look great simply and easily, we might be able to get more of the content buyers to give Carrara a try and make more sales and more development dollars for Carrara.

Well… I had to stop myself from posting a reply earlier, because it just made me angry (LOL).

1) Carrara’s original philosophy was DIY (bigger toolkit, general use)
2) DAZ3D’s philosophy is buy our presets (smaller toolkit, very focused use)

This is in conflict. In practice it is in EXTREME conflict. There’s not just a lack of support for Carrara, Carrara has been excluded from contests, feature requests that would aid content development have been ignored, meanwhile when we request 3D-Coat applink we are told to go find a plugin developer…. for a program that has sat in beta for over a year and still no release date in sight… It goes beyond a double standard. It’s sabotage. Why would anyone want to develop for Carrara? Every plugin and product developer has jumped ship already.

3) Carrara + DAZ3D = best of both worlds, content + DIY

That’s how it SHOULD be. That’s the potential, but in practice DAZ’s push to sell content is about enabling helplessness, and there are very few attempts to exploit the possibilities of what DIY + CONTENT might be. (Carrara hair is one exception, but Carrara suffers from poor physics apparently). Ensuring that Carrara is at the tail end of content compatibility, yet preventing a bug update until the content is perfected with D|S and Poser is patently ridiculous. There should have been a Carrara 8.2 a year ago, and leave Genesis for Carrara9.

What we actually have is:

3a) DAZ3D has zero interest in DIY. They are actually against it in practice and marketing…
3b) Carrara is crippled at content (we’ve had weight painting all along, but no V4 with Carrara weight painting. So we’re waiting on Genesis whose big innovation is… weight painting (!) but a kind that is completely incompatible with Carrara’s… and it just goes on and on…)
3c) There is no development because there is no content. There is no content because there is no development. ad infinitum.

There is zero chance Carrara will become MORE content friendly. We are at the tail end of that train. We will be the LAST to gain compatibility. Why? DAZ says so. Ask for more compatibility we are told to go find a developer. Ask for a final version of Carrara we are told we are waiting on compatibility…. The rules flipflop depending on whether they can sell their content. That’s how it is and that’s how it’s been all along. It won’t change.

But what if…?

4) Carrara bridges out of content into the larger 3D and small studio worlds—and the reverse: Carrara bridges the semi-pro market to content. Better video import/export and After Effects compatibility. Better file format compatibility to modelers, and game engines. Real World uses for 3D in illustration and marketing.

In my opinion this is where Carrara should be positioned: semi-proffesion 3D with a bridge to content.  Less “needlepoint for the craftsy housewife who doesn’t want to learn how to model and texture”. And DAZ should know the potential because they’ve always had a hand in that bigger market with their high end medical models…. But they are so busy selling miniskirts and werewolves to see a useful niche in the working studio world—and I’m not dissing the skimpy clothes since I buy them too put on my large breasted wolfbabe™.... But my point is there is very much a “niche” for Carrara but it bridges the insular world of “content and crafts” to a semi-professional world of working artists and animators, and also people who want to go much deeper into their own creativity (hardcore hobbiests).

So in my opinion, since DAZ shows no love for Carrara with the content, the goal should be to seek out these outside partners where Carrara can be a unique bridge for those communities TO content, rather than the other way around…. Carrara doesn’t need dumbing down, it should smarten up!

DAZ put some money towards Carrara Cafe, but that is more a hardcore hobby site, than a semi-professional showcase. Cafe bridges to nowhere and gains no new customers, and that is appropriate from a community site…. Still, where the absent potential would be is this semi-pro 3D area - partnering with other important or up and coming players that are semi-pro (Unity, 3D-Coat, Vue, C4D).... That would boost Carrara’s image and also make content a possibility in their world.

Reallusion has announced they are taking Crazytalk to iOS and iPad…. Exporters that target app creation could be a whole new market for Carrara also, since Carrara is already strong on Macs…. There are a lot of outside markets that Carrara could bridge to, but will always be at the caboose of content development.

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Posted: 09 September 2012 12:05 PM   [ Ignore ]   [ # 87 ]
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Holly, I’m glad you waited! smile  I often wait these days because I read more idiot posts than I’d like here in general between the different forums I visit and over at Renderosity.

You have some good ideas to bridge the worlds and get into more semi-pro use. But one of my main gripes is the way renders that are posted look and that’s why I think that is important to fix. Most look like crap. I refuse to post mine because they look like crap - maybe I will someday soon if I can get a couple more things figured out - but I won’t until then. It wouldn’t involve dumbing down Carrara at all. It would actually smarten it up because it would be useful documentation that actually gets something good accomplished with the existing toolset.

We should have pointers on how to make the content look great because it can. We’ve seen it look great in the right hands. If it looks great in Carrara, everyone will sit up and take notice, especially the semi-pro community because they (we) don’t have time to experiment and dink around. (I’m trying to add more CG to my part-time free-lance voice over/advertising service as some customers have inquired about it. Flying logos and web graphics are not the end all be all for me, especially since WordPress themes are sucking the life out of web design. I want to move on and do more.) I really think bad renders and negative posts have hurt Carrara more than we’d like to admit over the years. Carrara experienced a resurgence of interest when Howie’s scenes hit the market. Quality renders help sell it. But there hasn’t been much to crow about lately.

Carrara needs the sizzle to sell to the current content buyers here so they will buy at the next upgrade putting more development dollars toward Carrara. That way we can get the great things you mentioned like improved video import/export, AE compatibility, better file format support, etc. in v9. DAZ is the kind of company that sits up and notices when money comes in. Quality renders with Carrara hair (and more styles than we have) posted in the Commons would help. Look how excited folks got when Cath (Mec4D) posted her Z-Brush hair in the commons. I think Carrara hair looks better and would steer more wallets this way.

I believe we’d be further along with Carrara if Genesis hadn’t caused such a negative uproar in the Poser community. That probably hurt DAZ’s business to some degree as the Poser folks over at Renderosity were making such a huge stink. That would explain why they are so focused on Genesis and content is the main business, and fixing the problems of Studio, which was also rushed would put their other work on the back burner.

Carrara’s DIY idea is still relevant and it could/should work in the DAZ way of thinking. After all, the idea for all the tools in Studio Pro was stated right here on this site - so more content could be made. They need content to sell content. Unfortunately, Carrara specific content sales since Howie and some hair sets probably don’t set the DAZ world on fire. I try to buy most Carrara content when I can afford to. But that comes to the other problem. The economy. It’s been stinking. Thankfully it’s coming around but not fast enough. I still can’t buy at the level I was doing for new software and content 4 years ago. I’m making around $10,000+ less a year than I was then.

That’s why we need the DAZ content people to buy and get excited about Carrara, even if they never use it to its fullest… hell, most of us don’t. Get the people who are still spending money to spend it here for Carrara. Until then, DAZ has us pegged as the software that doesn’t sell as well as they’d probably like and some users (a small handful - and most of the bad ones are gone) who have a real bad attitude to the DAZ support personnel. I don’t blame them for not caring as much because of that, but thankfully they still do care, otherwise Carrara would be free and not worked on at all anymore.

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Posted: 09 September 2012 12:51 PM   [ Ignore ]   [ # 88 ]
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DAZ is much more interested in selling content than software. Almost all of their development is aimed at Genesis. That’s where their business model is oriented. I suspect gen 4 sales are getting soft, so they roll out gen 5. I for one am not interested in buying a bunch of new stuff so I can pose a skimpy dressed perfect body figure. I will leave that to the 14 year olds.

I do not expect DAZ to ever fix the crashes and other bugs buried deep in Carrara. All I have to do is look at Studio, which they have spent a lot more time developing. Almost all of the things that drive me insane with Studio are still there. So, I know they are not going to fix Carrara. I suspect no one at DAZ really knows what is in Carrara. I bet the original programmers are long gone.

I got into the 3D world a few years ago so I could do SFX and plates for photographs and film. This has led into producing a full length independent animated film that with any luck will be ready for release next spring. This has been under production for about 2 years, counting story development and script writing.

When I first got into 3D I looked at Poser and Studio. I rejected Poser’s incredibly weird GUI right away. Studio is fine for posing characters and positioning models, but real production work is problematic. When I found Carrara, I got really excited… wow, all of these features at this price. The promise is nothing short of fantastic. But…the reality is maddening, in short CRASH, CRASH, CRASH…and that thing with the production frame not rigidly attached to the camera…what is up with that? (as a long time photographer and videographer I find just about everything about Carrara’s cameras strange)

I use Carrara only when I am forced to. It remains a great tool for landscapes and scenery…but I have to grit my teeth and put up with the crap when I want to use it. I know I push Carrara really, really hard, but I would be willing to pay quite a bit to get a bug free and stable Carrara. Forget about making Carrara work with Genesis and make it work very well for its own strengths.

I believe DAZ’s software development suffers from one major flaw…the lack of thorough debugging before releasing or what used to be called ‘Software Engineering’. I suspect they contract out pieces of the development and then hope it works when they patch it together. They don’t seem to have, on staff, in house, a group whose only task is to try to break and crash their programs…find its limitations.

BTW: My primary tools (when I am not cussing at Carrara) are: 3ds Max, Sony Vegas, Photoshop, After Effects and HitFilm Ultimate running on a Vista 64bit dual Xeon 8 core, 24 GB memory with a GeForce GTX 570 and a Windows 7 64bit Core 2 quad, 8 GB mem with a GeForce 9800 GT.

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Posted: 09 September 2012 01:17 PM   [ Ignore ]   [ # 89 ]
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Like Kevin is saying (part of it, anyways), some great, ingeniously crafted content in the realms of scenes, hair and characters shaders (threw that one in myself) specifically for Carrara, who’s promo images really make the consumer stop and go: “Whoa… that’s f@kin’ awesome!”  could really help to kick-start Carrara sales alone - if there’s enough of it, and it really has to be top-notch stuff. I’d also love to see some particle systems preset packs and even physics scenes that work in the Carrara market as well. I have yet to have any luck getting the Carrara hair to animate well, though I haven’t had enough real time to continue the effort, and it appears that none of the Carrara hair products seem to support dynamic use - but rather, stills only. Bummer. I have made some incredible awesome-looking hair for one of my characters. I agree that Carrara hair has the ability to look vastly superior to other types of hair. But when it comes to Carrara physics in general… I haven’t even played around with it yet.

It really would be great if Holly’s dreams came true. I got into 3d originally via the game industry. There was a freebie max called G-Max and that got me started into 3d modelling and manipulation. My friend (that got me into it) had 3ds max 5, then 6 and 7 on his machine and would let me use that to do things that I couldn’t export via G-Max. What was great is that the same folks that made our plugin for 3ds also made them for G-Max. Blender was still a turd. Having the ability to use Carrara as a content manipulator/creator for game engines would be outstanding, and could have the potential to draw in several thousand new customers looking for a less expensive route - without having to wade through Blender. (not dissing Blender )

More interested in creating a cgi movie or even short films, that same friend turned me on to Poser 5, the latest and greatest version at the time. I thought that was a great program. He then sent me a link to Daz3d, who was giving V2 away for free - shortly after release Daz|Studio beta v.7  

Going from either of the Max’s to Poser and/or D|S was weird. P and DS offer a simplicity that was refreshing. Daz3d offered a great place to buy stuff that one didn’t have the time to create one’s self. Neither P nor DS had the ability, however, to actually model or even accurately modify the mesh. That’s where Carrara came in for me.

Using it as a superior version of Poser or D|S, I began may Carrara endeavors as a content purchaser. I still do. My job leaves little left of me after hefting around stones and concrete all day. And they’re long days, too! Even though I buy in most of the elements in the scenes, I still have a lot to do. At least with Carrara I have the ability to do whatever I want - even if I end up having to make it myself! So when I run across something that doesn’t work well with Carrara, I simply don’t use it. Carrara is what allows me to continue my path along my 3d animation endeavors. Through Daz3d I have a huge team of modellers and texture creators who draw a surprisingly low salary (from me), yet they just keep cranking out content that I may or may not use.

I say all of this to help illustrate where I come from as a Daz customer. Perhaps a bit odd… but I can’t be the only one who ends up buying Carrara simply because it’s the only damned application that does what it does without a single plugin purchase!

For an all new version of Carrara, I’d like to see the software remain Carrara as far as interface and general workings. Hell I even love the render engine. A supremely detailed User’s Guide, complete with lots of the “How-to’s” as Kevin mentions above, would be a must. An all new content library would be great as well - even if legacy content remained. The exception, of course, would be to remove anything that doesn’t work in the new version.

I’d buy the new version even if it didn’t include a single new bell, whistle or feature - but was simply an improvement on what’s already here. Also, as a Daz content consumer, I might feel somewhat alone, here… but I’m not afraid to say that I give the dev team a huge Bravo! for the work they’ve been doing to get Genesis into Carrara. Whether it works in Poser or not, Genesis is an invaluable leap in technology in this field - especially for the type of consumer that Daz attracts - and it simply becomes another great selling point for Carrara.

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Dartanbeck @ Daz3d          Check out the Carrara Cafe          ►►►  Carrara Information Manual   ◄◄◄

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Posted: 09 September 2012 01:19 PM   [ Ignore ]   [ # 90 ]
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                    I think Holly brings forth many valid points. In my opinion Daz , who only focus is content has never pushed the Carrara content band wagon in any sort of way. In fact I submit to you the current PA sale going on ......Carrara content has almost been a side show— let along promoted. And looking for carrara stuff on the new web site is way too much work. Seriously Daz ....you don’t water your garden and then you wonder why you can’t grow anything.

                    So here you have a bunch of folks who might be saying—hey we just do not sell much carrara content ..why bother developing it a lot ....and leave it at that.

                    So, to me ,  its pretty much a mishandling the whole program and content use from the get go. Some of the bad things happening is no doubt coming from action inside Utah not so much outside of it. I would suggest that It might be hard at this point to guage the Carrara market for DIY or content users given how its been handled. I mean isn’t there a stature of limitations on the length of a beta…...........smiles

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Rich

Favorite items   Cararra   - Modo -    Animation Master-    Houdini

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